ONBS 3F
100%- Method
- Snagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness.
- Level Range
- Lv. 19
- Conditions
- Any

Requiem Pokémon
DUSKULL can pass through any wall no matter how thick it may be. Once this POKéMON chooses a target, it will doggedly pursue the intended victim until the break of dawn.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #355 |
| Conquest Gallery | #69 |
| Extended Sinnoh | #189 |
| Galar | #135 |
| Hisui | #158 |
| Hoenn | #148 |
| Kitakami | #139 |
| Updated Hoenn | #153 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(4x³) / (5)Versions: Diamond, Pearl, Platinum, Heartgold
Versions: Ruby, Sapphire, Emerald, Firered
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Duskull's Ghost typing gives it 2 weaknesses but strong offensive coverage against ghost, psychic types
Duskull's 295 base stat total marks it as a balanced Pokémon with a flexible stat spread. Defense (90) carries most matchups, but a low HP stat of 20 means careful positioning matters.
Defensively, the Ghost combination gives Duskull 2 resistances, 2 immunities, and 2 weaknesses to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 2 types with super-effective STAB coverage.
With a catch rate of 190, Duskull is comparatively easy to catch in the wild. It levels on the Fast experience curve. Defeating it grants Special Defense +1 EVs, which is worth remembering when EV-training your own team.
0.8 m
15.0 kg
Evades Ground moves.
Reveals an opponent's held item upon entering battle.
6,375
Hatch Counter: 25
190
Higher values mean easier to catch
35
Initial friendship level
Fast
Experience points needed to level up
Duskull is a Ghost type Pokémon.
Duskull takes 2× damage from Ghost, Dark type moves. It is immune to Normal, Fighting type moves.
Duskull evolves into Dusclops at level 37. Full evolution line: Duskull → Dusclops → Dusknoir.
Duskull has a base stat total of 295: HP 20, Attack 40, Defense 90, Sp. Atk 30, Sp. Def 90, Speed 25. Its highest stat is Defense (90).
Duskull can have the Levitate ability. Its hidden ability is Frisk.
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 41
Ultra Sun Ultra Moon
Has a chance to lower the target’s Special Defense by one stage.
Learned at Lv. 38
X Y
Has double power if the target has a major status ailment.
Off-type attacks that expand what this Pokémon can threaten.
Tutor Moves
Xd
User receives 1/3 the damage inflicted in recoil.
Learned at Lv. 54
Ultra Sun Ultra Moon
Hits the target two turns later.
TM/TR Moves
Xd
Has a chance to freeze the target.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 38
Xd
Burns the target.
TM/TR Moves
Xd
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
Sword Shield
Has a chance to paralyze the target.
TM/TR Moves
Xd
Has a chance to freeze the target.
| English | Duskull |
| Japanese | ヨマワル |
| Japanese (Kanji) | ヨマワル |
| Roomaji | Yomawaru |
| Korean | 해골몽 |
| French | Skelénox |
| German | Zwirrlicht |
| Spanish | Duskull |
| Italian | Duskull |
| Chinese (Traditional) | 夜巡靈 |
| Chinese (Simplified) | 夜巡灵 |













