Road 23
100%- Method
- Walking in the overworld
- Level Range
- Lv. 41-46
- Conditions
- Any

Often mistaken for eggs. When disturbed, they quickly gather and attack in swarms.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
0.4 m
2.5 kg
Doubles Speed during strong sunlight.
Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.
5,100
Hatch Counter: 20
90
Higher values mean easier to catch
70
Initial friendship level
Slow
Experience points needed to level up
Core species facts, alternate varieties, and Pokédex placements at a glance.
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
\frac{5x^3}{4}Versions: Sun, Moon, Ultra Sun, Ultra Moon

Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 55
Sword Shield
Requires a turn to charge before attacking.
Learned at Lv. 47
Platinum
Has a 10% chance to lower the target’s Special Defense by one stage.
Learned at Lv. 47
X Y
Has a 10% chance to make the target flinch.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 45
Sword Shield
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Tutor Moves
Platinum
Has a 10% chance to raise all of the user’s stats by one stage.
Support, disruption, and setup tools worth noticing.
Egg Moves
X Y
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Learned at Lv. 48
Yellow
Puts the target to sleep.
TM/TR Moves
Xd
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Egg Moves
X Y
Prevents the target from scoring critical hits for five turns.