Citadark Isle Dome 2F
100%- Method
- Snagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness.
- Level Range
- Lv. 46
- Conditions
- Any

Legend has it that on rare occasions, one of its heads will drop off and continue on as an EXEGGCUTE.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
2.0 m
120.0 kg
Doubles Speed during strong sunlight.
Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.
5,100
Hatch Counter: 20
45
Higher values mean easier to catch
70
Initial friendship level
Slow
Experience points needed to level up
Core species facts, alternate varieties, and Pokédex placements at a glance.
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
\frac{5x^3}{4}No wild held item data available.

Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 47
X Y
Lowers the user’s Special Attack by two stages after inflicting damage.
Learned at Lv. 37
X Y
User receives 1/3 the damage inflicted in recoil.
Learned at Lv. 17
X Y
Inflicts damage based on the target’s Defense, not Special Defense.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 31
Xd
Inflicts regular damage with no additional effect.
TM/TR Moves
Scarlet Violet
Has a 30% chance to paralyze the target.
Learned at Lv. 28
Yellow
Has a 30% chance to make the target flinch.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Xd
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
Scarlet Violet
Has a 30% chance to paralyze the target.
Learned at Lv. 1
Sword Shield
Hits 2-5 times in one turn.
Learned at Lv. 1
Sword Shield
Drains half the damage inflicted to heal the user.