Belch
Train
Champions
Can only be used after the user has eaten a berry.

Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #199 |
| Blueberry | #77 |
| Champions | #199 |
| Isle Of Armor | #3 |
| Kalos Coastal | #135 |
| Lumiose City | #139 |
| Original Alola | #39 |
| Original Johto | #82 |
| Original Melemele | #39 |
| Original Ulaula | #20 |
| Paldea | #326 |
| Updated Alola | #46 |
| Updated Johto | #82 |
| Updated Melemele | #46 |
| Updated Ulaula | #20 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x³No wild held item data available.


Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Slowking's Poison / Psychic typing gives it 3 weaknesses but strong offensive coverage against grass, fairy, fighting, poison types
Slowking totals 490 across its base stats, profiling as a slow bruiser that trades speed for raw hitting power. Lean on its Special Attack (110) when planning sets, and cover for its weaker Speed (30).
Its Poison, Psychic typing leaves Slowking with 3 weaknesses against 4 resistances. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 4 types for super-effective damage.
A catch rate of 70 puts Slowking in the moderate range — a few Great Balls usually get the job done. It levels on the Medium experience curve. Defeating it grants Special Defense +2 EVs, which is worth remembering when EV-training your own team.
1.8 m
79.5 kg
Resets all stat changes upon entering battlefield.
Prevents confusion.
Heals for 1/3 max HP upon switching out.
5,100
Hatch Counter: 20
70
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Slowking is a dual-type Poison, Psychic Pokémon.
Slowking takes 2× damage from Ground, Ghost, Dark type moves.
Slowking is the final form of the Slowpoke → Slowbro evolution line.
Slowking has a base stat total of 490: HP 95, Attack 65, Defense 80, Sp. Atk 110, Sp. Def 110, Speed 30. Its highest stat is Sp. Atk (110).
| English | Slowking |
| Japanese | ヤドキング |
| Japanese (Kanji) | ヤドキング |
| Roomaji | Yadoking |
| Korean | 야도킹 |
| French | Roigada |
| German | Laschoking |
| Spanish | Slowking |
| Italian | Slowking |
| Chinese (Traditional) | 呆呆王 |
| Chinese (Simplified) | 呆呆王 |





Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Train
Champions
Can only be used after the user has eaten a berry.
Learned at Lv. 36
Sword Shield
Has a chance to lower the target’s Special Defense by one stage.
Learned at Lv. 24
Sword Shield
Has a chance to make the target flinch.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Sword Shield
Has a chance to freeze the target.
Learned at Lv. 30
Sword Shield
Inflicts regular damage and can hit Dive users.
TM/TR Moves
Sword Shield
Has a chance to paralyze the target.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Sword Shield
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
Sword Shield
Has a chance to paralyze the target.
TM/TR Moves
Sword Shield
Has a chance to freeze the target.
Learned at Lv. 27
Sword Shield
Raises the user’s Special Defense by two stages.
Slowking can have the Curious Medicine, Own Tempo abilities. Its hidden ability is Regenerator.