Seafoam Islands (1F)
100%- Method
- Walking in the overworld
- Level Range
- Lv. 39-44
- Conditions
- Any

Hermit Crab Pokémon
The SHELLDER that is latched onto SLOWPOKE's tail is said to feed on the host's left over scraps.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #80 |
| Blueberry | #76 |
| Champions | #80 |
| Isle Of Armor | #2 |
| Kalos Coastal | #134 |
| Kanto | #80 |
| Letsgo Kanto | #80 |
| Lumiose City | #138 |
| Original Alola | #38 |
| Original Johto | #81 |
| Original Melemele | #38 |
| Original Ulaula | #19 |
| Paldea | #325 |
| Updated Alola | #45 |
| Updated Johto | #81 |
| Updated Melemele | #45 |
| Updated Ulaula | #19 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x³Versions: Ruby, Sapphire, Emerald, Diamond


Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Slowbro's Water / Psychic typing gives it 5 weaknesses but strong offensive coverage against ground, rock, fire, fighting, poison types
Slowbro totals 490 across its base stats, profiling as a balanced Pokémon with a flexible stat spread. Lean on its Defense (110) when planning sets, and cover for its weaker Speed (30).
Its Water, Psychic typing leaves Slowbro with 5 weaknesses against 6 resistances. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 5 types for super-effective damage.
A catch rate of 75 puts Slowbro in the moderate range — a few Great Balls usually get the job done. It levels on the Medium experience curve. Defeating it grants Defense +2 EVs, which is worth remembering when EV-training your own team.
1.6 m
78.5 kg
Prevents infatuation and protects against Captivate.
Prevents confusion.
Heals for 1/3 max HP upon switching out.
5,100
Hatch Counter: 20
75
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Slowbro is a dual-type Water, Psychic Pokémon.
Slowbro takes 2× damage from Bug, Ghost, Grass, Electric, Dark type moves.
Slowbro is the final form of the Slowpoke → Slowbro evolution line.
Slowbro has a base stat total of 490: HP 95, Attack 75, Defense 110, Sp. Atk 100, Sp. Def 80, Speed 30. Its highest stat is Defense (110).
| English | Slowbro |
| Japanese | ヤドラン |
| Japanese (Kanji) | ヤドラン |
| Roomaji | Yadoran |
| Korean | 야도란 |
| French | Flagadoss |
| German | Lahmus |
| Spanish | Slowbro |
| Italian | Slowbro |
| Chinese (Traditional) | 呆殼獸 |
| Chinese (Simplified) | 呆壳兽 |




Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 55
Yellow
Has a chance to lower the target’s Special Defense by one stage.
Learned at Lv. 36
Lets Go Pikachu Lets Go Eevee
Inflicts regular damage and can hit Dive users.
Tutor Moves
Ultra Sun Ultra Moon
Inflicts regular damage with no additional effect.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Yellow
Has a chance to freeze the target.
Learned at Lv. 34
Xd
Has a chance to make the target flinch.
TM/TR Moves
Sword Shield
Inflicts double damage if the user takes damage before attacking this turn.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Xd
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
Yellow
Has a chance to freeze the target.
Learned at Lv. 37
Yellow
Raises the user’s Defense by one stage.
Learned at Lv. 62
Lets Go Pikachu Lets Go Eevee
Raises the user’s Special Defense by two stages.
Slowbro can have the Oblivious, Own Tempo abilities. Its hidden ability is Regenerator.