Blizzard
TM/TR Moves
Sword Shield
Has a chance to freeze the target.

Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #122 |
| Crown Tundra | #11 |
| Extended Sinnoh | #95 |
| Galar | #365 |
| Hisui | #77 |
| Hyperspace | #109 |
| Kalos Coastal | #114 |
| Kanto | #122 |
| Letsgo Kanto | #122 |
| Original Johto | #156 |
| Original Sinnoh | #95 |
| Updated Alola | #60 |
| Updated Johto | #158 |
| Updated Melemele | #60 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x³No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Mr. Mime's Ice / Psychic typing gives it 6 weaknesses but strong offensive coverage against flying, ground, grass, dragon, fighting, poison types
Mr. Mime's 460 base stat total marks it as a balanced Pokémon with a flexible stat spread. Speed (100) carries most matchups, but a low HP stat of 50 means careful positioning matters.
Its Ice, Psychic typing leaves Mr. Mime with 6 weaknesses against 2 resistances. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 6 types for super-effective damage.
A low catch rate of 45 makes Mr. Mime a genuinely tough catch; bring strong balls and status moves. It levels on the Medium experience curve. Defeating it grants Speed +2 EVs, which is worth remembering when EV-training your own team.
1.4 m
56.8 kg
Prevents sleep.
Nullifies effects of Light Screen, Reflect, and Aurora Veil.
Heals for 1/16 max HP after each turn during hail. Protects against hail damage.
6,375
Hatch Counter: 25
45
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Mr. Mime is a dual-type Ice, Psychic Pokémon.
Mr. Mime takes 2× damage from Rock, Bug, Ghost, Steel, Fire, Dark type moves.
Mr. Mime evolves into Mr Rime at level 42. Full evolution line: Mime Jr → Mr Mime → Mr Rime.
Mr. Mime has a base stat total of 460: HP 50, Attack 65, Defense 65, Sp. Atk 90, Sp. Def 90, Speed 100. Its highest stat is Speed (100).
| English | Mr. Mime |
| Japanese | バリヤード |
| Japanese (Kanji) | バリヤード |
| Roomaji | Barrierd |
| Korean | 마임맨 |
| French | M. Mime |
| German | Pantimos |
| Spanish | Mr. Mime |
| Italian | Mr. Mime |
| Chinese (Traditional) | 魔牆人偶 |
| Chinese (Simplified) | 魔墙人偶 |




High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
TM/TR Moves
Sword Shield
Has a chance to freeze the target.
Learned at Lv. 48
Sword Shield
Has a chance to lower the target’s Special Defense by one stage.
Tutor Moves
Sword Shield
Inflicts regular damage with no additional effect.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Sword Shield
Has a chance to paralyze the target.
TM/TR Moves
Sword Shield
Destroys Reflect and Light Screen.
Learned at Lv. 40
Sword Shield
Only works if the target is about to use a damaging move.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 52
Sword Shield
Confuses the target.
Learned at Lv. 44
Sword Shield
Super-effective against Water.
Learned at Lv. 32
Sword Shield
Puts the target to sleep.
Learned at Lv. 28
Sword Shield
Has a chance to confuse the target.
Mr. Mime can have the Vital Spirit, Screen Cleaner abilities. Its hidden ability is Ice Body.
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.