Psychic
Learned at Lv. 48
Sword Shield
Has a chance to lower the target’s Special Defense by one stage.

Barrier Pokémon
If interrupted while it is miming, it will slap around the offender with its broad hands.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #122 |
| Crown Tundra | #11 |
| Extended Sinnoh | #95 |
| Galar | #365 |
| Hisui | #77 |
| Hyperspace | #109 |
| Kalos Coastal | #114 |
| Kanto | #122 |
| Letsgo Kanto | #122 |
| Original Johto | #156 |
| Original Sinnoh | #95 |
| Updated Alola | #60 |
| Updated Johto | #158 |
| Updated Melemele | #60 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x³Versions: Ruby, Sapphire, Emerald, Diamond
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Mr. Mime's Psychic / Fairy typing gives it 3 weaknesses but strong offensive coverage against fighting, poison, dragon, dark types
Mr. Mime totals 460 across its base stats, profiling as a balanced Pokémon with a flexible stat spread. Lean on its Special Defense (120) when planning sets, and cover for its weaker HP (40).
Its Psychic, Fairy typing leaves Mr. Mime with 3 weaknesses against 2 resistances and 1 full immunity. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 4 types for super-effective damage.
A low catch rate of 45 makes Mr. Mime a genuinely tough catch; bring strong balls and status moves. It levels on the Medium experience curve. Defeating it grants Special Defense +2 EVs, which is worth remembering when EV-training your own team.
1.3 m
54.5 kg
Protects against sound-based moves.
Decreases damage taken from super-effective moves by 1/4.
Strengthens moves of 60 base power or less to 1.5× their power.
6,375
Hatch Counter: 25
45
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Mr. Mime is a dual-type Psychic, Fairy Pokémon.
Mr. Mime takes 2× damage from Poison, Ghost, Steel type moves. It is immune to Dragon type moves.
Mr. Mime evolves into Mr Rime at level 42. Full evolution line: Mime Jr → Mr Mime → Mr Rime.
Mr. Mime has a base stat total of 460: HP 40, Attack 45, Defense 65, Sp. Atk 100, Sp. Def 120, Speed 90. Its highest stat is Sp. Def (120).
| English | Mr. Mime |
| Japanese | バリヤード |
| Japanese (Kanji) | バリヤード |
| Roomaji | Barrierd |
| Korean | 마임맨 |
| French | M. Mime |
| German | Pantimos |
| Spanish | Mr. Mime |
| Italian | Mr. Mime |
| Chinese (Traditional) | 魔牆人偶 |
| Chinese (Simplified) | 魔墙人偶 |




High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 48
Sword Shield
Has a chance to lower the target’s Special Defense by one stage.
Learned at Lv. 46
Legends Arceus
Inflicts regular damage with no additional effect.
Tutor Moves
Sword Shield
Inflicts regular damage with no additional effect.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Yellow
Has a chance to paralyze the target.
Tutor Moves
Ultra Sun Ultra Moon
Takes the target’s item.
TM/TR Moves
X Y
Never misses.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 52
Sword Shield
Confuses the target.
TM/TR Moves
Xd
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
Yellow
Has a chance to paralyze the target.
Egg Moves
X Y
Confuses the target.
Mr. Mime can have the Soundproof, Filter abilities. Its hidden ability is Technician.
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.