Floccesy Ranch (inner)
30%- Method
- Surfing
- Level Range
- Lv. 5-15
- Conditions
- Any

Polka Dot Pokémon
AZURILL spins its tail as if it were a lasso, then hurls it far. The momentum of the throw sends its body flying, too. Using this unique action, one of these POKéMON managed to hurl itself a record 33 feet.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #298 |
| Extended Sinnoh | #124 |
| Hoenn | #54 |
| Isle Of Armor | #139 |
| Kalos Central | #41 |
| Original Sinnoh | #124 |
| Paldea | #46 |
| Updated Hoenn | #55 |
| Updated Unova | #30 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(4x³) / (5)No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Azurill's Normal / Fairy typing gives it 2 weaknesses but strong offensive coverage against fighting, dragon, dark types
Azurill's 190 base stat total marks it as a balanced Pokémon with a flexible stat spread. HP (50) carries most matchups, but a low Attack stat of 20 means careful positioning matters.
Its Normal, Fairy typing leaves Azurill with 2 weaknesses against 2 resistances and 2 full immunities. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 3 types for super-effective damage.
With a catch rate of 150, Azurill is comparatively easy to catch in the wild. It levels on the Fast experience curve. Defeating it grants HP +1 EVs, which is worth remembering when EV-training your own team.
0.2 m
2.0 kg
Halves damage from Fire and Ice moves.
Doubles Attack in battle.
Absorbs Grass moves, raising Attack one stage.
2,550
Hatch Counter: 10
150
Higher values mean easier to catch
70
Initial friendship level
Fast
Experience points needed to level up
Azurill is a dual-type Normal, Fairy Pokémon.
Azurill takes 2× damage from Poison, Steel type moves. It is immune to Ghost, Dragon type moves.
Azurill evolves into Marill with high friendship. Full evolution line: Azurill → Marill → Azumarill.
Azurill has a base stat total of 190: HP 50, Attack 20, Defense 40, Sp. Atk 20, Sp. Def 40, Speed 20. Its highest stat is HP (50).
| English | Azurill |
| Japanese | ルリリ |
| Japanese (Kanji) | ルリリ |
| Roomaji | Ruriri |
| Korean | 루리리 |
| French | Azurill |
| German | Azurill |
| Spanish | Azurill |
| Italian | Azurill |
| Chinese (Traditional) | 露力麗 |
| Chinese (Simplified) | 露力丽 |






Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
TM/TR Moves
Sword Shield
Has a chance to paralyze the target.
TM/TR Moves
Scarlet Violet
Learned at Lv. 20
X Y
Inflicts regular damage with no additional effect.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Xd
Has a chance to freeze the target.
Learned at Lv. 23
X Y
User bounces high into the air, dodging all attacks, and hits next turn.
Learned at Lv. 13
X Y
Has a chance to lower the target’s Speed by one stage.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Xd
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
Sword Shield
Has a chance to paralyze the target.
Learned at Lv. 23
X Y
User bounces high into the air, dodging all attacks, and hits next turn.
TM/TR Moves
Xd
Has a chance to freeze the target.
Azurill can have the Thick Fat, Huge Power abilities. Its hidden ability is Sap Sipper.