Petal Dance
Learned at Lv. 32
X Y
Hits every turn for 2-3 turns, then confuses the user.

The plant blooms when it is absorbing solar energy. It stays on the move to seek sunlight.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
2.4 m
155.5 kg
Halves damage from fire and ice moves.
5,100
Hatch Counter: 20
45
Higher values mean easier to catch
70
Initial friendship level
Medium Slow
Experience points needed to level up
Core species facts, alternate varieties, and Pokédex placements at a glance.
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
\frac{6x^3}{5} - 15x^2 + 100x - 140No wild held item data available.
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 32
X Y
Hits every turn for 2-3 turns, then confuses the user.
Learned at Lv. 71
Lets Go Pikachu Lets Go Eevee
Requires a turn to charge before attacking.
Learned at Lv. 50
X Y
Inflicts regular damage.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 58
Lets Go Pikachu Lets Go Eevee
User receives 1/3 the damage inflicted in recoil.
TM/TR Moves
X Y
Has a 100% chance to lower the target’s Speed by one stage.
TM/TR Moves
X Y
Inflicts regular damage with no additional effect.
Support, disruption, and setup tools worth noticing.
Tutor Moves
Ultra Sun Ultra Moon
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM/TR Moves
X Y
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
X Y
Inflicts regular damage with no additional effect.
Learned at Lv. 31
Lets Go Pikachu Lets Go Eevee
Has an increased chance for a critical hit.