Solar Beam
Learned at Lv. 71
Lets Go Pikachu Lets Go Eevee
Requires a turn to charge before attacking.

Seed Pokémon
The plant blooms when it is absorbing solar energy. It stays on the move to seek sunlight.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #3 |
| Blueberry | #166 |
| Champions | #3 |
| Isle Of Armor | #70 |
| Kalos Central | #82 |
| Kanto | #3 |
| Letsgo Kanto | #3 |
| Lumiose City | #150 |
| Original Johto | #228 |
| Updated Johto | #233 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(6x³) / (5) - 15x² + 100x - 140No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Venusaur's Grass / Poison typing gives it 4 weaknesses but strong offensive coverage against ground, rock, water, grass, fairy types
With a base stat total of 525, Venusaur plays as a balanced Pokémon with a flexible stat spread. Its standout stat is Special Attack at 100, while HP (80) is the clear soft spot — build sets that protect that weakness.
Defensively, the Grass, Poison combination gives Venusaur 5 resistances and 4 weaknesses to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 5 types with super-effective STAB coverage.
A low catch rate of 45 makes Venusaur a genuinely tough catch; bring strong balls and status moves. It levels on the Medium Slow experience curve. Defeating it grants Special Attack +2, Special Defense +1 EVs, which is worth remembering when EV-training your own team.
2.0 m
100.0 kg
Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.
Doubles Speed during strong sunlight.
5,100
Hatch Counter: 20
45
Higher values mean easier to catch
70
Initial friendship level
Medium Slow
Experience points needed to level up
Venusaur is a dual-type Grass, Poison Pokémon.
Venusaur takes 2× damage from Flying, Fire, Psychic, Ice type moves.
Venusaur is the final form of the Bulbasaur → Ivysaur → Venusaur evolution line.
Venusaur has a base stat total of 525: HP 80, Attack 82, Defense 83, Sp. Atk 100, Sp. Def 100, Speed 80. Its highest stat is Sp. Atk (100).




| English | Venusaur |
| Japanese | フシギバナ |
| Japanese (Kanji) | フシギバナ |
| Roomaji | Fushigibana |
| Korean | 이상해꽃 |
| French | Florizarre |
| German | Bisaflor |
| Spanish | Venusaur |
| Italian | Venusaur |
| Chinese (Traditional) | 妙蛙花 |
| Chinese (Simplified) | 妙蛙花 |
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 71
Lets Go Pikachu Lets Go Eevee
Requires a turn to charge before attacking.
Learned at Lv. 51
Scarlet Violet
Inflicts regular damage with no additional effect.
Learned at Lv. 50
X Y
Inflicts regular damage.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 58
Lets Go Pikachu Lets Go Eevee
User receives 1/3 the damage inflicted in recoil.
TM/TR Moves
Yellow
Has a chance to paralyze the target.
TM/TR Moves
X Y
Has a chance to lower the target’s Speed by one stage.
Support, disruption, and setup tools worth noticing.
Tutor Moves
Ultra Sun Ultra Moon
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Egg Moves
Scarlet Violet
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Learned at Lv. 55
Yellow
Puts the target to sleep.
TM/TR Moves
Xd
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Venusaur can have the Overgrow ability. Its hidden ability is Chlorophyll.