Blizzard
Form Change
X Y
Has a chance to freeze the target.

Its body is composed of plasma. It is known to infiltrate electronic devices and wreak havoc.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
0.3 m
0.3 kg
Evades Ground moves.
Genderless
5,100
Hatch Counter: 20
45
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Min (0 IV / 0 EV / 0.9 nature) and Max (31 IV / 252 EV / 1.1 nature).
| Stat | Lv 50 Min | Lv 100 Min | Lv 50 Max | Lv 100 Max |
|---|---|---|---|---|
| HP | 110 | 210 | 157 | 304 |
| Attack | 63 | 121 | 128 | 251 |
| Defense | 100 | 197 | 174 | 344 |
| Sp. Atk | 99 | 193 | 172 | 339 |
| Sp. Def | 100 | 197 | 174 | 344 |
| Speed | 81 | 159 | 151 | 298 |
Min/Max use the standard Gen III+ stat formula. HP for Shedinja is capped at 1 in-game regardless.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #479 |
| Blueberry | #41 |
| Champions | #479 |
| Extended Sinnoh | #152 |
| Galar | #372 |
| Hisui | #194 |
| Hyperspace | #22 |
| Kalos Mountain | #68 |
| Paldea | #310 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x³No wild held item data available.
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Form Change
X Y
Has a chance to freeze the target.
Learned at Lv. 64
X Y
Has a chance to paralyze the target.
Learned at Lv. 30
Sword Shield
Never misses.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
X Y
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Learned at Lv. 55
Sword Shield
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TM/TR Moves
X Y
Has a chance to make the target flinch.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 64
X Y
Has a chance to paralyze the target.
Form Change
X Y
Has a chance to freeze the target.
Learned at Lv. 57
X Y
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
TM/TR Moves
X Y
Lowers the target’s Special Attack by one stage.
| English | Rotom |
| Japanese | ロトム |
| Japanese (Kanji) | ロトム |
| Roomaji | Rotom |
| Korean | 로토무 |
| French | Motisma |
| German | Rotom |
| Spanish | Rotom |
| Italian | Rotom |
| Chinese (Traditional) | 洛托姆 |
| Chinese (Simplified) | 洛托姆 |







