Superpower
Learned at Lv. 52
Sword Shield
Lowers the user’s Attack and Defense by one stage after inflicting damage.

Stag Beetle Pokémon
If it fails to crush the victim in its pincers, it will swing it around and toss it hard.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #127 |
| Champions | #127 |
| Hoenn | #167 |
| Isle Of Armor | #120 |
| Kalos Coastal | #130 |
| Kanto | #127 |
| Letsgo Kanto | #127 |
| Lumiose City | #178 |
| Original Akala | #102 |
| Original Alola | #175 |
| Original Johto | #112 |
| Original Poni | #65 |
| Updated Akala | #112 |
| Updated Alola | #211 |
| Updated Hoenn | #174 |
| Updated Johto | #113 |
| Updated Poni | #78 |
| Updated Unova | #146 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(5x³) / (4)No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Pinsir's Bug typing gives it 3 weaknesses but strong offensive coverage against grass, psychic, dark types
Pinsir's 500 base stat total marks it as a balanced Pokémon with a flexible stat spread. Attack (125) carries most matchups, but a low Special Attack stat of 55 means careful positioning matters.
Defensively, the Bug combination gives Pinsir 3 resistances and 3 weaknesses to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 3 types with super-effective STAB coverage.
A low catch rate of 45 makes Pinsir a genuinely tough catch; bring strong balls and status moves. It levels on the Slow experience curve. Defeating it grants Attack +2 EVs, which is worth remembering when EV-training your own team.
1.5 m
55.0 kg
Prevents Attack from being lowered by other Pokémon.
Bypasses targets' abilities if they could hinder or prevent a move.
Raises Attack one stage upon KOing a Pokémon.
6,375
Hatch Counter: 25
45
Higher values mean easier to catch
70
Initial friendship level
Slow
Experience points needed to level up
Pinsir is a Bug type Pokémon.
Pinsir takes 2× damage from Flying, Rock, Fire type moves.
Pinsir does not evolve.
Pinsir has a base stat total of 500: HP 65, Attack 125, Defense 100, Sp. Atk 55, Sp. Def 70, Speed 85. Its highest stat is Attack (125).
Pinsir can have the Hyper Cutter, Mold Breaker abilities. Its hidden ability is Moxie.
| English | Pinsir |
| Japanese | カイロス |
| Japanese (Kanji) | カイロス |
| Roomaji | Kailios |
| Korean | 쁘사이저 |
| French | Scarabrute |
| German | Pinsir |
| Spanish | Pinsir |
| Italian | Pinsir |
| Chinese (Traditional) | 凱羅斯 |
| Chinese (Simplified) | 凯罗斯 |




High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 52
Sword Shield
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Learned at Lv. 43
Ultra Sun Ultra Moon
Hits every turn for 2-3 turns, then confuses the user.
TM/TR Moves
Yellow
Has a chance to paralyze the target.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Xd
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
Yellow
Has a chance to paralyze the target.
Tutor Moves
Heartgold Soulsilver
Lowers the target’s Speed by two stages.
Learned at Lv. 43
Yellow
Raises the user’s Defense by one stage.
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.