Flare Blitz
Learned at Lv. 53
Ultra Sun Ultra Moon
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.

Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #105 |
| Hyperspace | #10 |
| Isle Of Armor | #171 |
| Kalos Coastal | #61 |
| Kanto | #105 |
| Letsgo Kanto | #105 |
| Original Akala | #91 |
| Original Alola | #164 |
| Original Johto | #204 |
| Updated Akala | #99 |
| Updated Alola | #198 |
| Updated Johto | #209 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x³Versions: Ultra Sun, Ultra Moon

Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Marowak's Fire / Ghost typing gives it 5 weaknesses but strong offensive coverage against bug, steel, grass, ice, ghost, psychic types
With a base stat total of 425, Marowak plays as a balanced Pokémon with a flexible stat spread. Its standout stat is Defense at 110, while Speed (45) is the clear soft spot — build sets that protect that weakness.
Defensively, the Fire, Ghost combination gives Marowak 7 resistances, 2 immunities, and 5 weaknesses to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 6 types with super-effective STAB coverage.
A catch rate of 75 puts Marowak in the moderate range — a few Great Balls usually get the job done. It levels on the Medium experience curve. Defeating it grants Defense +2 EVs, which is worth remembering when EV-training your own team.
1.7 m
98.0 kg
Has a 30% chance of Disabling any move that hits the Pokémon.
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
Protects against recoil damage.
5,100
Hatch Counter: 20
75
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Marowak is a dual-type Fire, Ghost Pokémon.
Marowak takes 2× damage from Ground, Rock, Ghost, Water, Dark type moves. It is immune to Normal, Fighting type moves.
Marowak is the final form of the Cubone → Marowak evolution line.
Marowak has a base stat total of 425: HP 60, Attack 80, Defense 110, Sp. Atk 50, Sp. Def 80, Speed 45. Its highest stat is Defense (110).
| English | Marowak |
| Japanese | ガラガラ |
| Japanese (Kanji) | ガラガラ |
| Roomaji | Garagara |
| Korean | 텅구리 |
| French | Ossatueur |
| German | Knogga |
| Spanish | Marowak |
| Italian | Marowak |
| Chinese (Traditional) | 嘎啦嘎啦 |
| Chinese (Simplified) | 嘎啦嘎啦 |


Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 53
Ultra Sun Ultra Moon
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
Learned at Lv. 27
Ultra Sun Ultra Moon
Has a chance to lower the target’s Defense by one stage.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 33
Ultra Sun Ultra Moon
Hits every turn for 2-3 turns, then confuses the user.
TM/TR Moves
Ultra Sun Ultra Moon
Has a chance to freeze the target.
Tutor Moves
Ultra Sun Ultra Moon
Has a chance to lower the target’s Special Defense by one stage.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 53
Ultra Sun Ultra Moon
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
TM/TR Moves
Ultra Sun Ultra Moon
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Learned at Lv. 23
Ultra Sun Ultra Moon
Burns the target.
TM/TR Moves
Ultra Sun Ultra Moon
Has a chance to freeze the target.
Marowak can have the Cursed Body, Lightning Rod abilities. Its hidden ability is Rock Head.