Alola Route 8 Main
100%- Method
- Island Scan
- Level Range
- Lv. 20
- Conditions
- Any

Spark Pokémon
Its claws loose electricity with enough amperage to cause fainting. They live in small groups.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #404 |
| Conquest Gallery | #35 |
| Extended Sinnoh | #18 |
| Hisui | #16 |
| Isle Of Armor | #26 |
| Kitakami | #110 |
| Original Sinnoh | #18 |
| Paldea | #95 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(6x³) / (5) - 15x² + 100x - 140No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Luxio's Electric typing gives it 1 weakness but strong offensive coverage against flying, water types
Luxio totals 363 across its base stats, profiling as a balanced Pokémon with a flexible stat spread. Lean on its Attack (85) when planning sets, and cover for its weaker Defense (49).
Its Electric typing leaves Luxio with 1 weakness against 3 resistances. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 2 types for super-effective damage.
A catch rate of 120 puts Luxio in the moderate range — a few Great Balls usually get the job done. It levels on the Medium Slow experience curve. Defeating it grants Attack +2 EVs, which is worth remembering when EV-training your own team.
0.9 m
30.5 kg
Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.
Lowers opponents' Attack one stage upon entering battle.
Increases Attack to 1.5× with a major status ailment.
5,100
Hatch Counter: 20
120
Higher values mean easier to catch
100
Initial friendship level
Medium Slow
Experience points needed to level up
Luxio is a Electric type Pokémon.
Luxio takes 2× damage from Ground type moves.
Luxio evolves into Luxray at level 30. Full evolution line: Shinx → Luxio → Luxray.
Luxio has a base stat total of 363: HP 60, Attack 85, Defense 49, Sp. Atk 60, Sp. Def 49, Speed 60. Its highest stat is Attack (85).
| English | Luxio |
| Japanese | ルクシオ |
| Japanese (Kanji) | ルクシオ |
| Roomaji | Luxio |
| Korean | 럭시오 |
| French | Luxio |
| German | Luxio |
| Spanish | Luxio |
| Italian | Luxio |
| Chinese (Traditional) | 勒克貓 |
| Chinese (Simplified) | 勒克猫 |












Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 47
Legends Arceus
Has a chance to paralyze the target.
Learned at Lv. 68
Sword Shield
User receives 1/4 the damage it inflicts in recoil.
Learned at Lv. 54
Sword Shield
Has a chance to paralyze the target.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 48
Sword Shield
Has a chance to lower the target’s Defense by one stage.
Tutor Moves
Heartgold Soulsilver
Has a chance to make the target flinch.
Tutor Moves
Platinum
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 42
Sword Shield
Paralyzes the target.
Learned at Lv. 60
Sword Shield
Raises the target’s Attack by two stages and confuses the target.
Learned at Lv. 54
Sword Shield
Has a chance to paralyze the target.
TM/TR Moves
X Y
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Luxio can have the Rivalry, Intimidate abilities. Its hidden ability is Guts.