Glimwood Tangle
100%- Method
- Special overworld spawn in a fixed location.
- Level Range
- Lv. 31
- Conditions
- Any

Wily Pokémon
Through its nose, it sucks in the emanations produced by people and Pokémon when they feel annoyed. It thrives off this negative energy.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #859 |
| Crown Tundra | #37 |
| Galar | #238 |
| Kitakami | #190 |
| Paldea | #285 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x³No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Impidimp's Dark / Fairy typing gives it 3 weaknesses but strong offensive coverage against ghost, psychic, fighting, dragon, dark types
Impidimp's 265 base stat total marks it as a balanced Pokémon with a flexible stat spread. Special Attack (55) carries most matchups, but a low Defense stat of 30 means careful positioning matters.
Defensively, the Dark, Fairy combination gives Impidimp 2 resistances, 2 immunities, and 3 weaknesses to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 5 types with super-effective STAB coverage.
With a catch rate of 255, Impidimp is comparatively easy to catch in the wild. It levels on the Medium experience curve. Defeating it grants Special Attack +1 EVs, which is worth remembering when EV-training your own team.
0.4 m
5.5 kg
Raises non-damaging moves' priority by one stage.
Reveals an opponent's held item upon entering battle.
Steals attacking Pokémon's held items on contact.
5,100
Hatch Counter: 20
255
Higher values mean easier to catch
50
Initial friendship level
Medium Fast
Experience points needed to level up
Impidimp is a dual-type Dark, Fairy Pokémon.
Impidimp takes 2× damage from Poison, Steel, Fairy type moves. It is immune to Psychic, Dragon type moves.
Impidimp evolves into Morgrem at level 32. Full evolution line: Impidimp → Morgrem → Grimmsnarl.
Impidimp has a base stat total of 265: HP 45, Attack 45, Defense 30, Sp. Atk 55, Sp. Def 40, Speed 50. Its highest stat is Sp. Atk (55).
| English | Impidimp |
| Japanese | ベロバー |
| Japanese (Kanji) | ベロバー |
| Roomaji | Beroba |
| Korean | 메롱꿍 |
| French | Grimalin |
| German | Bähmon |
| Spanish | Impidimp |
| Italian | Impidimp |
| Chinese (Traditional) | 搗蛋小妖 |
| Chinese (Simplified) | 捣蛋小妖 |





Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 44
Sword Shield
Calculates damage with the target’s attacking stat.
Learned at Lv. 40
Sword Shield
Has a chance to lower the target’s Attack by one stage.
Learned at Lv. 33
Sword Shield
Has a chance to make the target flinch.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Sword Shield
Drains half the damage inflicted to heal the user.
TM/TR Moves
Scarlet Violet
Inflicts regular damage with no additional effect.
TM/TR Moves
Scarlet Violet
Support, disruption, and setup tools worth noticing.
Learned at Lv. 28
Sword Shield
Prevents the target from using the same move twice in a row.
Learned at Lv. 20
Sword Shield
Raises the target’s Attack by two stages and confuses the target.
TM/TR Moves
Sword Shield
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Learned at Lv. 8
Sword Shield
Raises the target’s Special Attack by one stage and confuses the target.
Impidimp can have the Prankster, Frisk abilities. Its hidden ability is Pickpocket.