Dark Pulse
Train
Champions
Has a chance to make the target flinch.

Ninja Pokémon
It creates throwing stars out of compressed water. When it spins them and throws them at high speed, these stars can split metal in two.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #658 |
| Blueberry | #217 |
| Champions | #658 |
| Kalos Central | #9 |
| Lumiose City | #211 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
No EV yield data available.
(6x³) / (5) - 15x² + 100x - 140No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Greninja's Water / Dark typing gives it 5 weaknesses but strong offensive coverage against ground, rock, fire, ghost, psychic types
Greninja's 630 base stat total marks it as a fast attacker that leans on outspeeding threats and hitting hard. Speed (142) carries most matchups, but a low HP stat of 72 means careful positioning matters.
Its Water, Dark typing leaves Greninja with 5 weaknesses against 6 resistances and 1 full immunity. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 5 types for super-effective damage.
A low catch rate of 45 makes Greninja a genuinely tough catch; bring strong balls and status moves. It levels on the Medium Slow experience curve.
1.5 m
40.0 kg
Changes the bearer's type to match each move it uses.
5,100
Hatch Counter: 20
45
Higher values mean easier to catch
70
Initial friendship level
Medium Slow
Experience points needed to level up
Greninja is a dual-type Water, Dark Pokémon.
Greninja takes 2× damage from Fighting, Bug, Grass, Electric, Fairy type moves. It is immune to Psychic type moves.
Greninja is the final form of the Froakie → Frogadier → Greninja evolution line.
Greninja has a base stat total of 630: HP 72, Attack 125, Defense 77, Sp. Atk 133, Sp. Def 81, Speed 142. Its highest stat is Speed (142).
| English | Greninja |
| Japanese | ゲッコウガ |
| Japanese (Kanji) | ゲッコウガ |
| Roomaji | Gekkouga |
| Korean | 개굴닌자 |
| French | Amphinobi |
| German | Quajutsu |
| Spanish | Greninja |
| Italian | Greninja |
| Chinese (Traditional) | 甲賀忍蛙 |
| Chinese (Simplified) | 甲贺忍蛙 |
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Train
Champions
Has a chance to make the target flinch.
Train
Champions
User dives underwater, dodging all attacks, and hits next turn.
Train
Champions
Inflicts regular damage with no additional effect.
Off-type attacks that expand what this Pokémon can threaten.
Train
Champions
Has a chance to freeze the target.
Train
Champions
User bounces high into the air, dodging all attacks, and hits next turn.
Train
Champions
User digs underground, dodging all attacks, and hits next turn.
Support, disruption, and setup tools worth noticing.
Train
Champions
Has a chance to freeze the target.
Train
Champions
User bounces high into the air, dodging all attacks, and hits next turn.
Train
Champions
Never misses.
Train
Champions
Inflicts regular damage with no additional effect.
Greninja can have the Protean ability.