Double-Edge
Train
Champions
User receives 1/3 the damage inflicted in recoil.

Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #668 |
| Blueberry | #37 |
| Champions | #668 |
| Kalos Central | #58 |
| Lumiose City | #46 |
| Paldea | #225 |
| Updated Alola | #371 |
| Updated Poni | #118 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
No EV yield data available.
(6x³) / (5) - 15x² + 100x - 140No wild held item data available.

Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Pyroar's Fire / Normal typing gives it 4 weaknesses but strong offensive coverage against bug, steel, grass, ice types
Pyroar totals 607 across its base stats, profiling as a fast attacker that leans on outspeeding threats and hitting hard. Lean on its Special Attack (129) when planning sets, and cover for its weaker HP (86).
Defensively, the Fire, Normal combination gives Pyroar 6 resistances, 1 immunity, and 4 weaknesses to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 4 types with super-effective STAB coverage.
A catch rate of 65 puts Pyroar in the moderate range — a few Great Balls usually get the job done. It levels on the Medium Slow experience curve.
1.5 m
93.3 kg
Boosts the power of the Pokémon's Fire-type moves by 50%.
5,100
Hatch Counter: 20
65
Higher values mean easier to catch
70
Initial friendship level
Medium Slow
Experience points needed to level up
Pyroar is a dual-type Fire, Normal Pokémon.
Pyroar takes 2× damage from Fighting, Ground, Rock, Water type moves. It is immune to Ghost type moves.
Pyroar is the final form of the Litleo → Pyroar evolution line.
Pyroar has a base stat total of 607: HP 86, Attack 88, Defense 92, Sp. Atk 129, Sp. Def 86, Speed 126. Its highest stat is Sp. Atk (129).
| English | Pyroar |
| Japanese | カエンジシ |
| Japanese (Kanji) | カエンジシ |
| Roomaji | Kaenjishi |
| Korean | 화염레오 |
| French | Némélios |
| German | Pyroleo |
| Spanish | Pyroar |
| Italian | Pyroar |
| Chinese (Traditional) | 火炎獅 |
| Chinese (Simplified) | 火炎狮 |
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Train
Champions
User receives 1/3 the damage inflicted in recoil.
Train
Champions
Has a chance to burn the target.
Train
Champions
Has a chance to paralyze the target.
Off-type attacks that expand what this Pokémon can threaten.
Train
Champions
Has a chance to lower the target’s Defense by one stage.
Train
Champions
Has a chance to make the target flinch.
Train
Champions
User digs underground, dodging all attacks, and hits next turn.
Support, disruption, and setup tools worth noticing.
Train
Champions
Has a chance to paralyze the target.
Train
Champions
Has a chance to burn the target and a chance to make the target flinch.
Train
Champions
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Train
Champions
Burns the target if it had a state stage raise this turn.
Pyroar can have the Fire Mane ability.