Shadow Ball
Learned at Lv. 33
X Y
Has a chance to lower the target’s Special Defense by one stage.

Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #94 |
| Champions | #94 |
| Conquest Gallery | #114 |
| Extended Sinnoh | #71 |
| Galar | #143 |
| Hisui | #138 |
| Kalos Mountain | #32 |
| Kanto | #94 |
| Kitakami | #120 |
| Letsgo Kanto | #94 |
| Lumiose City | #67 |
| Original Akala | #25 |
| Original Alola | #63 |
| Original Johto | #60 |
| Original Melemele | #63 |
| Original Sinnoh | #71 |
| Original Ulaula | #34 |
| Paldea | #70 |
| Updated Akala | #25 |
| Updated Alola | #75 |
| Updated Johto | #60 |
| Updated Melemele | #75 |
| Updated Ulaula | #34 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(6x³) / (5) - 15x² + 100x - 140No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Gengar's Ghost / Poison typing gives it 4 weaknesses but strong offensive coverage against ghost, psychic, grass, fairy types
With a base stat total of 600, Gengar plays as a fast attacker that leans on outspeeding threats and hitting hard. Its standout stat is Special Attack at 170, while HP (60) is the clear soft spot — build sets that protect that weakness.
Its Ghost, Poison typing leaves Gengar with 4 weaknesses against 4 resistances and 2 full immunities. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 4 types for super-effective damage.
A low catch rate of 45 makes Gengar a genuinely tough catch; bring strong balls and status moves. It levels on the Medium Slow experience curve. Defeating it grants Special Attack +3 EVs, which is worth remembering when EV-training your own team.
1.4 m
40.5 kg
Prevents opponents from fleeing or switching out.
5,100
Hatch Counter: 20
45
Higher values mean easier to catch
70
Initial friendship level
Medium Slow
Experience points needed to level up
Gengar is a dual-type Ghost, Poison Pokémon.
Gengar takes 2× damage from Ground, Ghost, Psychic, Dark type moves. It is immune to Normal, Fighting type moves.
Gengar is the final form of the Gastly → Haunter → Gengar evolution line.
Gengar has a base stat total of 600: HP 60, Attack 65, Defense 80, Sp. Atk 170, Sp. Def 95, Speed 130. Its highest stat is Sp. Atk (170).




| English | Gengar |
| Japanese | ゲンガー |
| Japanese (Kanji) | ゲンガー |
| Roomaji | Gangar |
| Korean | 팬텀 |
| French | Ectoplasma |
| German | Gengar |
| Spanish | Gengar |
| Italian | Gengar |
| Chinese (Traditional) | 耿鬼 |
| Chinese (Simplified) | 耿鬼 |
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 33
X Y
Has a chance to lower the target’s Special Defense by one stage.
Learned at Lv. 55
X Y
Has double power if the target has a major status ailment.
Train
Champions
Lowers the target’s Special Defense by two stages.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 45
Lets Go Pikachu Lets Go Eevee
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Train
Champions
Has a chance to paralyze the target.
Learned at Lv. 44
X Y
Has a chance to make the target flinch.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 61
X Y
Target loses 1/4 its max HP every turn as long as it’s asleep.
TM/TR Moves
X Y
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Train
Champions
Has a chance to paralyze the target.
TM/TR Moves
X Y
Lowers the target’s Special Attack by one stage.
Gengar can have the Shadow Tag ability.