Bridge Field
100%- Method
- Special overworld spawn in a fixed location.
- Level Range
- Lv. 50
- Conditions
- During overcast weather, Before entering the Hall of Fame

Ogre Scorpion Pokémon
It has the power in its clawed arms to make scrap of a car. The tips of its claws release poison.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #452 |
| Conquest Gallery | #157 |
| Extended Sinnoh | #128 |
| Galar | #286 |
| Hisui | #149 |
| Isle Of Armor | #51 |
| Kalos Mountain | #16 |
| Original Sinnoh | #128 |
| Updated Unova | #202 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(5x³) / (4)Versions: Diamond, Pearl, Platinum, Heartgold

Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Drapion's Poison / Dark typing gives it 1 weakness but strong offensive coverage against grass, fairy, ghost, psychic types
Drapion totals 500 across its base stats, profiling as a balanced Pokémon with a flexible stat spread. Lean on its Defense (110) when planning sets, and cover for its weaker Special Attack (60).
Its Poison, Dark typing leaves Drapion with 1 weakness against 4 resistances and 1 full immunity. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 4 types for super-effective damage.
A low catch rate of 45 makes Drapion a genuinely tough catch; bring strong balls and status moves. It levels on the Slow experience curve. Defeating it grants Defense +2 EVs, which is worth remembering when EV-training your own team.
1.3 m
61.5 kg
Protects against critical hits.
Strengthens critical hits to inflict 3× damage rather than 2×.
Prevents accuracy from being lowered.
5,100
Hatch Counter: 20
45
Higher values mean easier to catch
70
Initial friendship level
Slow
Experience points needed to level up
Drapion is a dual-type Poison, Dark Pokémon.
Drapion takes 2× damage from Ground type moves. It is immune to Psychic type moves.
Drapion is the final form of the Skorupi → Drapion evolution line.
Drapion has a base stat total of 500: HP 70, Attack 90, Defense 110, Sp. Atk 60, Sp. Def 75, Speed 95. Its highest stat is Defense (110).
| English | Drapion |
| Japanese | ドラピオン |
| Japanese (Kanji) | ドラピオン |
| Roomaji | Dorapion |
| Korean | 드래피온 |
| French | Drascore |
| German | Piondragi |
| Spanish | Drapion |
| Italian | Drapion |
| Chinese (Traditional) | 龍王蠍 |
| Chinese (Simplified) | 龙王蝎 |












Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 65
Black White
Has a chance to lower the target’s Defense by one stage.
Learned at Lv. 73
Black White
Has an increased chance for a critical hit and a chance to poison the target.
Learned at Lv. 56
Black White
Inflicts double damage if the target is Poisoned.
Off-type attacks that expand what this Pokémon can threaten.
Tutor Moves
Ultra Sun Ultra Moon
Inflicts regular damage with no additional effect.
Learned at Lv. 44
Sword Shield
Inflicts regular damage with no additional effect.
TM/TR Moves
X Y
Destroys Reflect and Light Screen.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 73
Black White
Has an increased chance for a critical hit and a chance to poison the target.
TM/TR Moves
X Y
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Learned at Lv. 39
Platinum
Has a chance to badly poison the target.
Learned at Lv. 49
Sword Shield
Raises one of a friendly Pokémon’s stats at random by two stages.
Drapion can have the Battle Armor, Sniper abilities. Its hidden ability is Keen Eye.