Soothing Wetlands
56%- Method
- Walking in the overworld
- Level Range
- Lv. 10-15
- Conditions
- During normal weather, Before entering the Hall of Fame

Scorpion Pokémon
It grips prey with its tail claws and injects poison. It tenaciously hangs on until the poison takes.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #451 |
| Conquest Gallery | #156 |
| Extended Sinnoh | #127 |
| Galar | #285 |
| Hisui | #148 |
| Isle Of Armor | #50 |
| Kalos Mountain | #15 |
| Original Sinnoh | #127 |
| Updated Unova | #201 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(5x³) / (4)Versions: Diamond, Pearl, Platinum, Heartgold

Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Skorupi's Poison / Bug typing gives it 4 weaknesses but strong offensive coverage against grass, fairy, psychic, dark types
Skorupi's 330 base stat total marks it as a balanced Pokémon with a flexible stat spread. Defense (90) carries most matchups, but a low Special Attack stat of 30 means careful positioning matters.
Defensively, the Poison, Bug combination gives Skorupi 5 resistances and 4 weaknesses to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 4 types with super-effective STAB coverage.
A catch rate of 120 puts Skorupi in the moderate range — a few Great Balls usually get the job done. It levels on the Slow experience curve. Defeating it grants Defense +1 EVs, which is worth remembering when EV-training your own team.
0.8 m
12.0 kg
Protects against critical hits.
Strengthens critical hits to inflict 3× damage rather than 2×.
Prevents accuracy from being lowered.
5,100
Hatch Counter: 20
120
Higher values mean easier to catch
70
Initial friendship level
Slow
Experience points needed to level up
Skorupi is a dual-type Poison, Bug Pokémon.
Skorupi takes 2× damage from Flying, Rock, Fire, Psychic type moves.
Skorupi evolves into Drapion at level 40. Full evolution line: Skorupi → Drapion.
Skorupi has a base stat total of 330: HP 40, Attack 50, Defense 90, Sp. Atk 30, Sp. Def 55, Speed 65. Its highest stat is Defense (90).
| English | Skorupi |
| Japanese | スコルピ |
| Japanese (Kanji) | スコルピ |
| Roomaji | Scorupi |
| Korean | 스콜피 |
| French | Rapion |
| German | Pionskora |
| Spanish | Skorupi |
| Italian | Skorupi |
| Chinese (Traditional) | 鉗尾蠍 |
| Chinese (Simplified) | 钳尾蝎 |












Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 42
Sword Shield
Inflicts regular damage with no additional effect.
Learned at Lv. 61
Black White
Has an increased chance for a critical hit and a chance to poison the target.
Learned at Lv. 50
Black White
Inflicts double damage if the target is Poisoned.
Off-type attacks that expand what this Pokémon can threaten.
Tutor Moves
Ultra Sun Ultra Moon
Inflicts regular damage with no additional effect.
Learned at Lv. 56
Black White
Has a chance to lower the target’s Defense by one stage.
TM/TR Moves
X Y
Destroys Reflect and Light Screen.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 61
Black White
Has an increased chance for a critical hit and a chance to poison the target.
TM/TR Moves
X Y
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Egg Moves
X Y
Confuses the target.
Learned at Lv. 45
Sword Shield
Raises one of a friendly Pokémon’s stats at random by two stages.
Skorupi can have the Battle Armor, Sniper abilities. Its hidden ability is Keen Eye.