Route 10 (Main)
5%- Method
- Walking in tall grass or a cave
- Level Range
- Lv. 44-46
- Conditions
- Any

Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #554 |
| Conquest Gallery | #142 |
| Crown Tundra | #103 |
| Galar | #367 |
| Original Unova | #60 |
| Updated Unova | #102 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(6x³) / (5) - 15x² + 100x - 140No wild held item data available.

Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Darumaka's Ice typing gives it 4 weaknesses but strong offensive coverage against flying, ground, grass, dragon types
With a base stat total of 315, Darumaka plays as a balanced Pokémon with a flexible stat spread. Its standout stat is Attack at 90, while Special Attack (15) is the clear soft spot — build sets that protect that weakness.
Its Ice typing leaves Darumaka with 4 weaknesses against 1 resistance. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 4 types for super-effective damage.
A catch rate of 120 puts Darumaka in the moderate range — a few Great Balls usually get the job done. It levels on the Medium Slow experience curve. Defeating it grants Attack +1 EVs, which is worth remembering when EV-training your own team.
0.7 m
40.0 kg
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
Prevents flinching.
5,100
Hatch Counter: 20
120
Higher values mean easier to catch
70
Initial friendship level
Medium Slow
Experience points needed to level up
Darumaka is a Ice type Pokémon.
Darumaka takes 2× damage from Fighting, Rock, Steel, Fire type moves.
Darumaka evolves into Darmanitan at level 35. Full evolution line: Darumaka → Darmanitan.
Darumaka has a base stat total of 315: HP 70, Attack 90, Defense 45, Sp. Atk 15, Sp. Def 45, Speed 50. Its highest stat is Attack (90).
| English | Darumaka |
| Japanese | ダルマッカ |
| Japanese (Kanji) | ダルマッカ |
| Roomaji | Darumakka |
| Korean | 달막화 |
| French | Darumarond |
| German | Flampion |
| Spanish | Darumaka |
| Italian | Darumaka |
| Chinese (Traditional) | 火紅不倒翁 |
| Chinese (Simplified) | 火红不倒翁 |




Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 40
Sword Shield
Has a chance to freeze the target.
Learned at Lv. 28
Sword Shield
Has a chance to freeze the target.
Learned at Lv. 20
Sword Shield
Has a chance to freeze the target and a chance to make the target flinch.
Off-type attacks that expand what this Pokémon can threaten.
Egg Moves
Sword Shield
If the user takes damage before attacking, the attack is canceled.
Learned at Lv. 48
Sword Shield
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Learned at Lv. 44
Sword Shield
Hits every turn for 2-3 turns, then confuses the user.
Support, disruption, and setup tools worth noticing.
Egg Moves
Sword Shield
Has a chance to burn the target. Lets frozen Pokémon thaw themselves.
Learned at Lv. 28
Sword Shield
Has a chance to freeze the target.
TM/TR Moves
Sword Shield
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Learned at Lv. 20
Sword Shield
Has a chance to freeze the target and a chance to make the target flinch.
Darumaka can have the Hustle ability. Its hidden ability is Inner Focus.