Newmoon Island
100%- Method
- Static encounter, only one chance
- Level Range
- Lv. 40
- Conditions
- Any

It can lull people to sleep and make them dream. It is active during nights of the new moon.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
1.5 m
50.5 kg
Damages sleeping opponents for 1/8 their max HP after each turn.
Genderless
30,600
Hatch Counter: 120
3
Higher values mean easier to catch
0
Initial friendship level
Slow
Experience points needed to level up
Core species facts, alternate varieties, and Pokédex placements at a glance.
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
\frac{5x^3}{4}No wild held item data available.
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 93
X Y
Has a 20% chance to make the target flinch.
Off-type attacks that expand what this Pokémon can threaten.
Tutor Moves
Ultra Sun Ultra Moon
Can only be used after all of the user’s other moves have been used.
TM/TR Moves
X Y
Has a 10% chance to freeze the target.
Learned at Lv. 84
X Y
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 75
Diamond Pearl
Target cannot use held items.
Learned at Lv. 66
X Y
Puts the target to sleep.
TM/TR Moves
X Y
Has a 10% chance to freeze the target.
Learned at Lv. 57
X Y
Resets all Pokémon’s stats, accuracy, and evasion.