Road 23
300%- Method
- Static encounter, only one chance
- Level Range
- Lv. 56
- Conditions
- Any

It lures prey close by dancing and waving its arm caps, which resemble Poké Balls, in a swaying motion.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
0.6 m
10.5 kg
Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.
Heals for 1/3 max HP upon switching out.
5,100
Hatch Counter: 20
75
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Min (0 IV / 0 EV / 0.9 nature) and Max (31 IV / 252 EV / 1.1 nature).
| Stat | Lv 50 Min | Lv 100 Min | Lv 50 Max | Lv 100 Max |
|---|---|---|---|---|
| HP | 174 | 338 | 221 | 432 |
| Attack | 81 | 157 | 150 | 295 |
| Defense | 67 | 130 | 134 | 262 |
| Sp. Atk | 81 | 157 | 150 | 295 |
| Sp. Def | 76 | 148 | 145 | 284 |
| Speed | 31 | 58 | 90 | 174 |
Min/Max use the standard Gen III+ stat formula. HP for Shedinja is capped at 1 in-game regardless.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #591 |
| Hyperspace | #112 |
| Isle Of Armor | #78 |
| Kalos Mountain | #54 |
| Original Unova | #97 |
| Paldea | #206 |
| Updated Unova | #162 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x³Versions: Black, White, Black 2, White 2
Versions: Black, White, Black 2, White 2
Versions: Black, White, Black 2, White 2

Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 49
X Y
Requires a turn to charge before attacking.
Learned at Lv. 28
X Y
Drains half the damage inflicted to heal the user.
Learned at Lv. 43
X Y
Removes all of the target’s stat modifiers.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Sword Shield
Has a chance to paralyze the target.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 32
Sword Shield
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Learned at Lv. 62
X Y
Puts the target to sleep.
TM/TR Moves
X Y
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
Sword Shield
Has a chance to paralyze the target.
| English | Amoonguss |
| Japanese | モロバレル |
| Japanese (Kanji) | モロバレル |
| Roomaji | Morobareru |
| Korean | 뽀록나 |
| French | Gaulet |
| German | Hutsassa |
| Spanish | Amoonguss |
| Italian | Amoonguss |
| Chinese (Traditional) | 敗露球菇 |
| Chinese (Simplified) | 败露球菇 |




