Accumula Town
100%- Method
- Npc Trade
- Level Range
- Lv. 40
- Conditions
- Give Hippowdon in a Trade

Psi Pokémon
Its brain can out perform a super computer. Its intelligence quotient is said to be 5,000.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #65 |
| Champions | #65 |
| Conquest Gallery | #129 |
| Extended Sinnoh | #22 |
| Hisui | #60 |
| Hoenn | #41 |
| Isle Of Armor | #33 |
| Kalos Central | #104 |
| Kanto | #65 |
| Letsgo Kanto | #65 |
| Lumiose City | #64 |
| Original Alola | #44 |
| Original Johto | #91 |
| Original Melemele | #44 |
| Original Sinnoh | #22 |
| Updated Alola | #51 |
| Updated Hoenn | #42 |
| Updated Johto | #91 |
| Updated Melemele | #51 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(6x³) / (5) - 15x² + 100x - 140Versions: Ruby, Sapphire, Emerald, Firered
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Alakazam's Psychic typing gives it 3 weaknesses but strong offensive coverage against fighting, poison types
Alakazam totals 500 across its base stats, profiling as a fast attacker that leans on outspeeding threats and hitting hard. Lean on its Special Attack (135) when planning sets, and cover for its weaker Defense (45).
Defensively, the Psychic combination gives Alakazam 2 resistances and 3 weaknesses to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 2 types with super-effective STAB coverage.
A low catch rate of 50 makes Alakazam a genuinely tough catch; bring strong balls and status moves. It levels on the Medium Slow experience curve. Defeating it grants Special Attack +3 EVs, which is worth remembering when EV-training your own team.
1.5 m
48.0 kg
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Prevents flinching.
Protects against damage not directly caused by a move.
5,100
Hatch Counter: 20
50
Higher values mean easier to catch
70
Initial friendship level
Medium Slow
Experience points needed to level up
Alakazam is a Psychic type Pokémon.
Alakazam takes 2× damage from Bug, Ghost, Dark type moves.
Alakazam is the final form of the Abra → Kadabra → Alakazam evolution line.
Alakazam has a base stat total of 500: HP 55, Attack 50, Defense 45, Sp. Atk 135, Sp. Def 95, Speed 120. Its highest stat is Sp. Atk (135).
| English | Alakazam |
| Japanese | フーディン |
| Japanese (Kanji) | フーディン |
| Roomaji | Foodin |
| Korean | 후딘 |
| French | Alakazam |
| German | Simsala |
| Spanish | Alakazam |
| Italian | Alakazam |
| Chinese (Traditional) | 胡地 |
| Chinese (Simplified) | 胡地 |




Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
Alakazam can have the Synchronize, Inner Focus abilities. Its hidden ability is Magic Guard.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 48
X Y
Hits the target two turns later.
Learned at Lv. 46
X Y
Has a chance to lower the target’s Special Defense by one stage.
Tutor Moves
Sword Shield
Inflicts regular damage with no additional effect.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Yellow
Has a chance to paralyze the target.
TM/TR Moves
X Y
Has a chance to raise the user’s Special Attack by one stage.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Xd
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
Yellow
Has a chance to paralyze the target.
Learned at Lv. 50
Sword Shield
Raises the user’s Special Attack and Special Defense by one stage.
Learned at Lv. 45
Gold Silver
Reduces damage from physical attacks by half.