Alola Route 2 Main
100%- Method
- Npc Trade
- Level Range
- Lv. 9
- Conditions
- Any

Superpower Pokémon
Loves to build its muscles. It trains in all styles of martial arts to become even stronger.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #66 |
| Conquest Gallery | #98 |
| Extended Sinnoh | #40 |
| Galar | #138 |
| Hisui | #154 |
| Hoenn | #73 |
| Kalos Coastal | #57 |
| Kanto | #66 |
| Letsgo Kanto | #66 |
| Lumiose City | #125 |
| Original Alola | #95 |
| Original Johto | #140 |
| Original Melemele | #95 |
| Original Poni | #45 |
| Original Sinnoh | #40 |
| Updated Alola | #117 |
| Updated Hoenn | #75 |
| Updated Johto | #142 |
| Updated Melemele | #117 |
| Updated Poni | #57 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(6x³) / (5) - 15x² + 100x - 140Versions: Omega Ruby, Alpha Sapphire, Sun, Moon
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Machop's Fighting typing gives it 3 weaknesses but strong offensive coverage against normal, rock, steel, ice, dark types
With a base stat total of 305, Machop plays as a balanced Pokémon with a flexible stat spread. Its standout stat is Attack at 80, while Special Attack (35) is the clear soft spot — build sets that protect that weakness.
Its Fighting typing leaves Machop with 3 weaknesses against 3 resistances. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 5 types for super-effective damage.
With a catch rate of 180, Machop is comparatively easy to catch in the wild. It levels on the Medium Slow experience curve. Defeating it grants Attack +1 EVs, which is worth remembering when EV-training your own team.
0.8 m
19.5 kg
Increases Attack to 1.5× with a major status ailment.
Ensures all moves used by and against the Pokémon hit.
Raises Speed one stage upon flinching.
5,100
Hatch Counter: 20
180
Higher values mean easier to catch
70
Initial friendship level
Medium Slow
Experience points needed to level up
Machop is a Fighting type Pokémon.
Machop takes 2× damage from Flying, Psychic, Fairy type moves.
Machop evolves into Machoke at level 28. Full evolution line: Machop → Machoke → Machamp.
Machop has a base stat total of 305: HP 70, Attack 80, Defense 50, Sp. Atk 35, Sp. Def 35, Speed 35. Its highest stat is Attack (80).
| English | Machop |
| Japanese | ワンリキー |
| Japanese (Kanji) | ワンリキー |
| Roomaji | Wanriky |
| Korean | 알통몬 |
| French | Machoc |
| German | Machollo |
| Spanish | Machop |
| Italian | Machop |
| Chinese (Traditional) | 腕力 |
| Chinese (Simplified) | 腕力 |




Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 43
Legends Arceus
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
Learned at Lv. 48
Sword Shield
Has an increased chance for a critical hit.
Learned at Lv. 49
Xd
Has a chance to confuse the target.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 52
Sword Shield
User receives 1/3 the damage inflicted in recoil.
TM/TR Moves
Yellow
Has a chance to paralyze the target.
TM/TR Moves
X Y
Has a chance to lower the target’s Speed by one stage.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Xd
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
Yellow
Has a chance to paralyze the target.
Learned at Lv. 49
Xd
Has a chance to confuse the target.
Egg Moves
X Y
Raises the user’s Attack by one stage.
Machop can have the Guts, No Guard abilities. Its hidden ability is Steadfast.