Body Slam
TM/TR Moves
Scarlet Violet
Has a chance to paralyze the target.

Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #571 |
| Champions | #571 |
| Conquest Gallery | #155 |
| Hisui | #220 |
| Isle Of Armor | #88 |
| Kalos Mountain | #125 |
| Original Unova | #77 |
| Paldea | #229 |
| Updated Alola | #29 |
| Updated Melemele | #29 |
| Updated Poni | #13 |
| Updated Unova | #152 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(6x³) / (5) - 15x² + 100x - 140No wild held item data available.

Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Zoroark's Normal / Ghost typing gives it 1 weakness but strong offensive coverage against ghost, psychic types
With a base stat total of 510, Zoroark plays as a fast attacker that leans on outspeeding threats and hitting hard. Its standout stat is Special Attack at 125, while HP (55) is the clear soft spot — build sets that protect that weakness.
Defensively, the Normal, Ghost combination gives Zoroark 2 resistances, 3 immunities, and 1 weakness to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 2 types with super-effective STAB coverage.
A low catch rate of 45 makes Zoroark a genuinely tough catch; bring strong balls and status moves. It levels on the Medium Slow experience curve. Defeating it grants Special Attack +2 EVs, which is worth remembering when EV-training your own team.
1.6 m
73.0 kg
Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move.
5,100
Hatch Counter: 20
45
Higher values mean easier to catch
70
Initial friendship level
Medium Slow
Experience points needed to level up
Zoroark is a dual-type Normal, Ghost Pokémon.
Zoroark takes 2× damage from Dark type moves. It is immune to Normal, Fighting, Ghost type moves.
Zoroark is the final form of the Zorua → Zoroark evolution line.
Zoroark has a base stat total of 510: HP 55, Attack 100, Defense 60, Sp. Atk 125, Sp. Def 60, Speed 110. Its highest stat is Sp. Atk (125).
| English | Zoroark |
| Japanese | ゾロアーク |
| Japanese (Kanji) | ゾロアーク |
| Roomaji | Zoroark |
| Korean | 조로아크 |
| French | Zoroark |
| German | Zoroark |
| Spanish | Zoroark |
| Italian | Zoroark |
| Chinese (Traditional) | 索羅亞克 |
| Chinese (Simplified) | 索罗亚克 |





Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
TM/TR Moves
Scarlet Violet
Has a chance to paralyze the target.
Learned at Lv. 40
Scarlet Violet
Has a chance to lower the target’s Special Defense by one stage.
Learned at Lv. 46
Scarlet Violet
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 58
Scarlet Violet
Calculates damage with the target’s attacking stat.
Train
Champions
User bounces high into the air, dodging all attacks, and hits next turn.
Learned at Lv. 52
Legends Arceus
Has a chance to make the target flinch.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Scarlet Violet
Has a chance to paralyze the target.
TM/TR Moves
Scarlet Violet
Inflicts regular damage with no additional effect.
Train
Champions
User bounces high into the air, dodging all attacks, and hits next turn.
Learned at Lv. 34
Scarlet Violet
Raises the user’s Speed by two stages.
Zoroark can have the Illusion ability.