Wild Charge
Learned at Lv. 41
Ultra Sun Ultra Moon
User receives 1/4 the damage it inflicts in recoil.

Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #777 |
| Galar | #348 |
| Original Alola | #225 |
| Original Ulaula | #97 |
| Updated Alola | #292 |
| Updated Ulaula | #113 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x³Versions: Ultra Sun, Ultra Moon
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Togedemaru's Electric / Steel typing gives it 3 weaknesses but strong offensive coverage against flying, water, rock, ice, fairy types
Togedemaru totals 435 across its base stats, profiling as a balanced Pokémon with a flexible stat spread. Lean on its Attack (98) when planning sets, and cover for its weaker Special Attack (40).
Its Electric, Steel typing leaves Togedemaru with 3 weaknesses against 11 resistances and 1 full immunity. Watch out for Ground moves in particular — they land for 4× damage. On offense, its STAB moves threaten 5 types for super-effective damage.
With a catch rate of 180, Togedemaru is comparatively easy to catch in the wild. It levels on the Medium experience curve. Defeating it grants Attack +2 EVs, which is worth remembering when EV-training your own team.
0.6 m
13.0 kg
Damages attacking Pokémon for 1/8 their max HP on contact.
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
2,550
Hatch Counter: 10
180
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Togedemaru is a dual-type Electric, Steel Pokémon.
Togedemaru takes 4× damage from Ground type moves and takes 2× damage from Fighting, Fire type moves. It is immune to Poison type moves.
Togedemaru does not evolve.
Togedemaru has a base stat total of 435: HP 65, Attack 98, Defense 63, Sp. Atk 40, Sp. Def 73, Speed 96. Its highest stat is Attack (98).
| English | Togedemaru |
| Japanese | トゲデマル |
| Japanese (Kanji) | トゲデマル |
| Roomaji | Togedemaru |
| Korean | 토게데마루 |
| French | Togedemaru |
| German | Togedemaru |
| Spanish | Togedemaru |
| Italian | Togedemaru |
| Chinese (Traditional) | 托戈德瑪爾 |
| Chinese (Simplified) | 托戈德玛尔 |

Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 41
Ultra Sun Ultra Moon
User receives 1/4 the damage it inflicts in recoil.
Learned at Lv. 29
Ultra Sun Ultra Moon
Has a chance to paralyze the target.
Learned at Lv. 33
Ultra Sun Ultra Moon
Has a chance to make the target flinch.
Off-type attacks that expand what this Pokémon can threaten.
Tutor Moves
Ultra Sun Ultra Moon
User bounces high into the air, dodging all attacks, and hits next turn.
TM/TR Moves
Ultra Sun Ultra Moon
Power doubles if user is burned, paralyzed, or poisoned.
Learned at Lv. 53
Ultra Sun Ultra Moon
Raises the user’s Attack by two stages if it KOs the target.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 29
Ultra Sun Ultra Moon
Has a chance to paralyze the target.
TM/TR Moves
Ultra Sun Ultra Moon
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Tutor Moves
Ultra Sun Ultra Moon
User bounces high into the air, dodging all attacks, and hits next turn.
Learned at Lv. 53
Ultra Sun Ultra Moon
Raises the user’s Attack by two stages if it KOs the target.
Togedemaru can have the Iron Barbs, Lightning Rod abilities. Its hidden ability is Sturdy.