Psychic
Learned at Lv. 46
Black White
Has a chance to lower the target’s Special Defense by one stage.

Bounce Pokémon
SPOINK bounces around on its tail. The shock of its bouncing makes its heart pump. As a result, this POKéMON cannot afford to stop bouncing - if it stops, its heart will stop.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #325 |
| Hoenn | #110 |
| Hyperspace | #84 |
| Kalos Coastal | #7 |
| Kitakami | #125 |
| Paldea | #111 |
| Updated Hoenn | #115 |
| Updated Unova | #206 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(4x³) / (5)Versions: Black 2, White 2
Versions: Diamond, Pearl, Platinum, Heartgold

Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Spoink's Psychic typing gives it 3 weaknesses but strong offensive coverage against fighting, poison types
Spoink's 330 base stat total marks it as a balanced Pokémon with a flexible stat spread. Special Defense (80) carries most matchups, but a low Attack stat of 25 means careful positioning matters.
Defensively, the Psychic combination gives Spoink 2 resistances and 3 weaknesses to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 2 types with super-effective STAB coverage.
With a catch rate of 255, Spoink is comparatively easy to catch in the wild. It levels on the Fast experience curve. Defeating it grants Special Defense +1 EVs, which is worth remembering when EV-training your own team.
0.7 m
30.6 kg
Halves damage from Fire and Ice moves.
Prevents confusion.
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
5,100
Hatch Counter: 20
255
Higher values mean easier to catch
70
Initial friendship level
Fast
Experience points needed to level up
Spoink is a Psychic type Pokémon.
Spoink takes 2× damage from Bug, Ghost, Dark type moves.
Spoink evolves into Grumpig at level 32. Full evolution line: Spoink → Grumpig.
Spoink has a base stat total of 330: HP 60, Attack 25, Defense 35, Sp. Atk 70, Sp. Def 80, Speed 60. Its highest stat is Sp. Def (80).






| English | Spoink |
| Japanese | バネブー |
| Japanese (Kanji) | バネブー |
| Roomaji | Baneboo |
| Korean | 피그점프 |
| French | Spoink |
| German | Spoink |
| Spanish | Spoink |
| Italian | Spoink |
| Chinese (Traditional) | 跳跳豬 |
| Chinese (Simplified) | 跳跳猪 |
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 46
Black White
Has a chance to lower the target’s Special Defense by one stage.
Egg Moves
X Y
Has a chance to make the target flinch.
Learned at Lv. 38
X Y
Inflicts damage based on the target’s Defense, not Special Defense.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Scarlet Violet
Has a chance to paralyze the target.
Learned at Lv. 53
Black White
User bounces high into the air, dodging all attacks, and hits next turn.
Learned at Lv. 48
Black White
Inflicts regular damage with no additional effect.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Xd
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
Scarlet Violet
Has a chance to paralyze the target.
Learned at Lv. 53
Black White
User bounces high into the air, dodging all attacks, and hits next turn.
Egg Moves
X Y
Prevents the target from scoring critical hits for five turns.
Spoink can have the Thick Fat, Own Tempo abilities. Its hidden ability is Gluttony.
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.