Road 1
100%- Method
- Walking in the overworld
- Level Range
- Lv. 3-4
- Conditions
- Any

A common sight in forests and woods. It flaps its wings at ground level to kick up blinding sand.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
0.3 m
1.8 kg
Prevents accuracy from being lowered.
Doubles evasion when confused.
Protects against Defense drops.
3,825
Hatch Counter: 15
255
Higher values mean easier to catch
70
Initial friendship level
Medium Slow
Experience points needed to level up
Core species facts, alternate varieties, and Pokédex placements at a glance.
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
\frac{6x^3}{5} - 15x^2 + 100x - 140No wild held item data available.
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Egg Moves
X Y
User receives 1/3 the damage inflicted in recoil.
Learned at Lv. 53
X Y
Has a 30% chance to confuse the target.
Learned at Lv. 49
X Y
Has a 30% chance to make the target flinch.
Off-type attacks that expand what this Pokémon can threaten.
Tutor Moves
Ultra Sun Ultra Moon
Has a 10% chance to burn the target.
Egg Moves
X Y
Never misses.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Xd
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Learned at Lv. 53
X Y
Has a 30% chance to confuse the target.
Tutor Moves
Ultra Sun Ultra Moon
Has a 10% chance to burn the target.
Learned at Lv. 39
Xd
Raises the user’s Speed by two stages.