Nature Sanctuary
20%- Method
- Walking in dark grass
- Level Range
- Lv. 64
- Conditions
- Any

NUZLEAF live in densely overgrown forests. They occasionally venture out of the forest to startle people. This POKéMON dislikes having its long nose pinched.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
1.0 m
28.0 kg
Doubles Speed during strong sunlight.
Makes sleep pass twice as quickly.
Steals attacking Pokémon's held items on contact.
3,825
Hatch Counter: 15
120
Higher values mean easier to catch
70
Initial friendship level
Medium Slow
Experience points needed to level up
Core species facts, alternate varieties, and Pokédex placements at a glance.
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
\frac{6x^3}{5} - 15x^2 + 100x - 140Versions: Omega Ruby, Alpha Sapphire, Sun, Moon
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 57
Sword Shield
Has an increased chance for a critical hit.
Egg Moves
Scarlet Violet
Has an increased chance for a critical hit.
Learned at Lv. 50
Sword Shield
Only works if the target is about to use a damaging move.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Sword Shield
Has a 30% chance to paralyze the target.
Learned at Lv. 49
Xd
Has a 10% chance to make the target flinch.
Learned at Lv. 37
Xd
Requires a turn to charge before attacking.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 43
Xd
Raises the target’s Attack by two stages and confuses the target.
TM/TR Moves
Xd
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
Sword Shield
Has a 30% chance to paralyze the target.
Egg Moves
Scarlet Violet
Seeds the target, stealing HP from it every turn.