Rolling Fields (Main Area)
40%- Method
- Walking in tall grass or a cave
- Level Range
- Lv. 7-10
- Conditions
- During normal weather, Before entering the Hall of Fame

Chinchilla Pokémon
They greet one another by rubbing each other with their tails, which are always kept well groomed and clean.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #572 |
| Blueberry | #111 |
| Conquest Gallery | #96 |
| Galar | #50 |
| Original Unova | #78 |
| Updated Alola | #266 |
| Updated Ulaula | #87 |
| Updated Unova | #107 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(4x³) / (5)Versions: Black, White, Black 2, White 2

Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Minccino's normal typing gives it 1 weakness but strong offensive coverage against no types
Minccino totals 300 across its base stats, profiling as a balanced Pokémon with a flexible stat spread. Lean on its Speed (75) when planning sets, and cover for its weaker Defense (40).
Its Normal typing leaves Minccino with 1 weakness against 0 resistances and 1 full immunity. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 0 types for super-effective damage.
With a catch rate of 255, Minccino is comparatively easy to catch in the wild. It levels on the Fast experience curve. Defeating it grants Speed +1 EVs, which is worth remembering when EV-training your own team.
0.4 m
5.8 kg
Has a 30% chance of infatuating attacking Pokémon on contact.
Strengthens moves of 60 base power or less to 1.5× their power.
Extends two-to-five-hit moves and Triple Kick to their full length every time.
3,825
Hatch Counter: 15
255
Higher values mean easier to catch
70
Initial friendship level
Fast
Experience points needed to level up
Minccino is a Normal type Pokémon.
Minccino takes 2× damage from Fighting type moves. It is immune to Ghost type moves.
Minccino evolves into Cinccino using a Shiny Stone. Full evolution line: Minccino → Cinccino.
Minccino has a base stat total of 300: HP 55, Attack 50, Defense 40, Sp. Atk 40, Sp. Def 40, Speed 75. Its highest stat is Speed (75).
| English | Minccino |
| Japanese | チラーミィ |
| Japanese (Kanji) | チラーミィ |
| Roomaji | Chillarmy |
| Korean | 치라미 |
| French | Chinchidou |
| German | Picochilla |
| Spanish | Minccino |
| Italian | Minccino |
| Chinese (Traditional) | 泡沫栗鼠 |
| Chinese (Simplified) | 泡沫栗鼠 |





Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 48
Sword Shield
Can only be used after all of the user’s other moves have been used.
Learned at Lv. 44
Sword Shield
Inflicts regular damage with no additional effect.
Learned at Lv. 40
Sword Shield
Inflicts regular damage with no additional effect.
Off-type attacks that expand what this Pokémon can threaten.
Tutor Moves
Ultra Sun Ultra Moon
Inflicts regular damage with no additional effect.
TM/TR Moves
Scarlet Violet
TM/TR Moves
Scarlet Violet
Hits 2-5 times in one turn.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
X Y
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
Scarlet Violet
Allows the trainer to switch out the user and pass effects along to its replacement.
TM/TR Moves
Scarlet Violet
Hits 2-5 times in one turn.
Egg Moves
X Y
Lowers the target’s Defense by one stage.
Minccino can have the Cute Charm, Technician abilities. Its hidden ability is Skill Link.