Close Combat
Learned at Lv. 78
X Y
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.

Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #648 |
| Hyperspace | #119 |
| Original Unova | #154 |
| Updated Unova | #299 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(5x³) / (4)Versions: Black, White, Black 2, White 2
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Meloetta's Normal / Fighting typing gives it 4 weaknesses but strong offensive coverage against normal, rock, steel, ice, dark types
Meloetta's 600 base stat total marks it as a fast attacker that leans on outspeeding threats and hitting hard. Attack (128) carries most matchups, but a low Special Attack stat of 77 means careful positioning matters.
Its Normal, Fighting typing leaves Meloetta with 4 weaknesses against 3 resistances and 1 full immunity. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 5 types for super-effective damage.
A low catch rate of 3 makes Meloetta a genuinely tough catch; bring strong balls and status moves. It levels on the Slow experience curve. Defeating it grants Attack +1, Defense +1, Speed +1 EVs, which is worth remembering when EV-training your own team.
0.6 m
6.5 kg
Doubles the chance of moves' extra effects occurring.
Genderless
30,600
Hatch Counter: 120
3
Higher values mean easier to catch
100
Initial friendship level
Slow
Experience points needed to level up
Meloetta is a dual-type Normal, Fighting Pokémon.
Meloetta takes 2× damage from Fighting, Flying, Psychic, Fairy type moves. It is immune to Ghost type moves.
Meloetta does not evolve.
Meloetta has a base stat total of 600: HP 100, Attack 128, Defense 90, Sp. Atk 77, Sp. Def 77, Speed 128. Its highest stat is Attack (128).
| English | Meloetta |
| Japanese | メロエッタ |
| Japanese (Kanji) | メロエッタ |
| Roomaji | Meloetta |
| Korean | 메로엣타 |
| French | Meloetta |
| German | Meloetta |
| Spanish | Meloetta |
| Italian | Meloetta |
| Chinese (Traditional) | 美洛耶塔 |
| Chinese (Simplified) | 美洛耶塔 |





Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 78
X Y
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
Learned at Lv. 64
X Y
Inflicts regular damage with no additional effect.
TM/TR Moves
X Y
Destroys Reflect and Light Screen.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 57
X Y
Has a chance to lower the target’s Special Defense by one stage.
TM/TR Moves
Scarlet Violet
Learned at Lv. 43
X Y
User must switch out after attacking.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 50
Scarlet Violet
Has a chance to put the target to sleep.
Learned at Lv. 85
X Y
User and target both faint after three turns.
TM/TR Moves
Scarlet Violet
Allows the trainer to switch out the user and pass effects along to its replacement.
Tutor Moves
Ultra Sun Ultra Moon
Takes the target’s item.
Meloetta can have the Serene Grace ability.