Close Combat
Learned at Lv. 78
X Y
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.

Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #648 |
| Hyperspace | #119 |
| Original Unova | #154 |
| Updated Unova | #299 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(5x³) / (4)Versions: Black, White, Black 2, White 2
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Meloetta's Normal / Fighting typing gives it 4 weaknesses but strong offensive coverage against normal, rock, steel, ice, dark types
Meloetta's 600 base stat total marks it as a fast attacker that leans on outspeeding threats and hitting hard. Attack (128) carries most matchups, but a low Special Attack stat of 77 means careful positioning matters.
Its Normal, Fighting typing leaves Meloetta with 4 weaknesses against 3 resistances and 1 full immunity. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 5 types for super-effective damage.
A low catch rate of 3 makes Meloetta a genuinely tough catch; bring strong balls and status moves. It levels on the Slow experience curve. Defeating it grants Attack +1, Defense +1, Speed +1 EVs, which is worth remembering when EV-training your own team.
0.6 m
6.5 kg
Doubles the chance of moves' extra effects occurring.
Genderless
30,600
Hatch Counter: 120
3
Higher values mean easier to catch
100
Initial friendship level
Slow
Experience points needed to level up
Meloetta is a dual-type Normal, Fighting Pokémon.
Meloetta takes 2× damage from Fighting, Flying, Psychic, Fairy type moves. It is immune to Ghost type moves.
Meloetta does not evolve.
Meloetta has a base stat total of 600: HP 100, Attack 128, Defense 90, Sp. Atk 77, Sp. Def 77, Speed 128. Its highest stat is Attack (128).
| English | Meloetta |
| Japanese | メロエッタ |
| Japanese (Kanji) | メロエッタ |
| Roomaji | Meloetta |
| Korean | 메로엣타 |
| French | Meloetta |
| German | Meloetta |
| Spanish | Meloetta |
| Italian | Meloetta |
| Chinese (Traditional) | 美洛耶塔 |
| Chinese (Simplified) | 美洛耶塔 |







Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
Meloetta can have the Serene Grace ability.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 78
X Y
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
Learned at Lv. 64
X Y
Inflicts regular damage with no additional effect.
TM/TR Moves
X Y
Destroys Reflect and Light Screen.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 57
X Y
Has a chance to lower the target’s Special Defense by one stage.
TM/TR Moves
Scarlet Violet
Learned at Lv. 43
X Y
User must switch out after attacking.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 50
Scarlet Violet
Has a chance to put the target to sleep.
Learned at Lv. 85
X Y
User and target both faint after three turns.
TM/TR Moves
Scarlet Violet
Allows the trainer to switch out the user and pass effects along to its replacement.
Tutor Moves
Ultra Sun Ultra Moon
Takes the target’s item.