Hauoli City Main
100%- Method
- Island Scan
- Level Range
- Lv. 8
- Conditions
- Any

Gear Pokémon
The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #599 |
| Galar | #113 |
| Original Unova | #105 |
| Updated Unova | #130 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(6x³) / (5) - 15x² + 100x - 140No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Klink's Steel typing gives it 3 weaknesses but strong offensive coverage against rock, ice, fairy types
Klink totals 300 across its base stats, profiling as a balanced Pokémon with a flexible stat spread. Lean on its Defense (70) when planning sets, and cover for its weaker Speed (30).
Defensively, the Steel combination gives Klink 10 resistances, 1 immunity, and 3 weaknesses to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 3 types with super-effective STAB coverage.
A catch rate of 130 puts Klink in the moderate range — a few Great Balls usually get the job done. It levels on the Medium Slow experience curve. Defeating it grants Defense +1 EVs, which is worth remembering when EV-training your own team.
0.3 m
21.0 kg
Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.
Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.
Prevents stats from being lowered by other Pokémon.
Genderless
5,100
Hatch Counter: 20
130
Higher values mean easier to catch
70
Initial friendship level
Medium Slow
Experience points needed to level up
Klink is a Steel type Pokémon.
Klink takes 2× damage from Fighting, Ground, Fire type moves. It is immune to Poison type moves.
Klink evolves into Klang at level 38. Full evolution line: Klink → Klang → Klinklang.
Klink has a base stat total of 300: HP 40, Attack 55, Defense 70, Sp. Atk 45, Sp. Def 60, Speed 30. Its highest stat is Defense (70).
| English | Klink |
| Japanese | ギアル |
| Japanese (Kanji) | ギアル |
| Roomaji | Giaru |
| Korean | 기어르 |
| French | Tic |
| German | Klikk |
| Spanish | Klink |
| Italian | Klink |
| Chinese (Traditional) | 齒輪兒 |
| Chinese (Simplified) | 齿轮儿 |





Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 36
X Y
Has a chance to lower the target’s accuracy by one stage.
Learned at Lv. 32
Sword Shield
Hits twice in one turn.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 57
X Y
User foregoes its next turn to recharge.
Learned at Lv. 54
X Y
Has a chance to paralyze the target.
Learned at Lv. 42
X Y
Has a chance to paralyze the target.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 42
X Y
Has a chance to paralyze the target.
Learned at Lv. 54
X Y
Has a chance to paralyze the target.
Learned at Lv. 45
X Y
Lowers the target’s Special Defense by two stages.
Learned at Lv. 39
X Y
Lowers the target’s Defense by two stages.
Klink can have the Plus, Minus abilities. Its hidden ability is Clear Body.