East Lake Axewell
60%- Method
- Walking in the overworld
- Level Range
- Lv. 10-15
- Conditions
- During a thunderstorm, Before entering the Hall of Fame

Lightning Pokémon
ELECTRIKE stores electricity in its long body hair. This POKéMON stimulates its leg muscles with electric charges. These jolts of power give its legs explosive acceleration performance.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #309 |
| Galar | #66 |
| Hoenn | #78 |
| Kalos Coastal | #73 |
| Lumiose City | #85 |
| Updated Alola | #293 |
| Updated Hoenn | #80 |
| Updated Ulaula | #114 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(5x³) / (4)No wild held item data available.

Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Electrike's Electric typing gives it 1 weakness but strong offensive coverage against flying, water types
With a base stat total of 295, Electrike plays as a balanced Pokémon with a flexible stat spread. Its standout stat is Special Attack at 65, while HP (40) is the clear soft spot — build sets that protect that weakness.
Defensively, the Electric combination gives Electrike 3 resistances and 1 weakness to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 2 types with super-effective STAB coverage.
A catch rate of 120 puts Electrike in the moderate range — a few Great Balls usually get the job done. It levels on the Slow experience curve. Defeating it grants Speed +1 EVs, which is worth remembering when EV-training your own team.
0.6 m
15.2 kg
Has a 30% chance of paralyzing attacking Pokémon on contact.
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.
5,100
Hatch Counter: 20
120
Higher values mean easier to catch
70
Initial friendship level
Slow
Experience points needed to level up
Electrike is a Electric type Pokémon.
Electrike takes 2× damage from Ground type moves.
Electrike evolves into Manectric at level 26. Full evolution line: Electrike → Manectric.
Electrike has a base stat total of 295: HP 40, Attack 45, Defense 40, Sp. Atk 65, Sp. Def 40, Speed 65. Its highest stat is Sp. Atk (65).
| English | Electrike |
| Japanese | ラクライ |
| Japanese (Kanji) | ラクライ |
| Roomaji | Rakurai |
| Korean | 썬더라이 |
| French | Dynavolt |
| German | Frizelbliz |
| Spanish | Electrike |
| Italian | Electrike |
| Chinese (Traditional) | 落雷獸 |
| Chinese (Simplified) | 落雷兽 |






Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 52
X Y
Has a chance to paralyze the target.
Learned at Lv. 49
X Y
User receives 1/4 the damage it inflicts in recoil.
Learned at Lv. 41
X Y
Has a chance to paralyze the target.
Off-type attacks that expand what this Pokémon can threaten.
Tutor Moves
Xd
User receives 1/3 the damage inflicted in recoil.
TM/TR Moves
Sword Shield
Has a chance to paralyze the target.
Egg Moves
X Y
Deals splash damage to Pokémon next to the target.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 41
X Y
Has a chance to paralyze the target.
Learned at Lv. 33
X Y
Has a chance to paralyze the target and a chance to make the target flinch.
TM/TR Moves
Xd
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
Sword Shield
Has a chance to paralyze the target.
Electrike can have the Static, Lightning Rod abilities. Its hidden ability is Minus.