Draco Meteor
Train
Champions
Lowers the user’s Special Attack by two stages after inflicting damage.

Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #780 |
| Champions | #780 |
| Galar | #346 |
| Lumiose City | #224 |
| Original Alola | #244 |
| Original Ulaula | #116 |
| Updated Alola | #321 |
| Updated Ulaula | #142 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
No EV yield data available.
x³No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Drampa's normal/dragon typing gives it 4 weaknesses but strong offensive coverage against dragon types
Drampa's Normal / Dragon typing gives it 4 weaknesses but strong offensive coverage against dragon types
With a base stat total of 585, Drampa plays as a slow bruiser that trades speed for raw hitting power. Its standout stat is Special Attack at 160, while Speed (36) is the clear soft spot — build sets that protect that weakness.
Its Normal, Dragon typing leaves Drampa with 4 weaknesses against 4 resistances and 1 full immunity. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 1 type for super-effective damage.
A catch rate of 70 puts Drampa in the moderate range — a few Great Balls usually get the job done. It levels on the Medium experience curve.
3.0 m
240.5 kg
Raises this Pokémon's Special Attack by one stage every time its HP drops below half.
5,100
Hatch Counter: 20
70
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Drampa is a dual-type Normal, Dragon Pokémon.
Drampa takes 2× damage from Fighting, Ice, Dragon, Fairy type moves. It is immune to Ghost type moves.
Drampa does not evolve.
Drampa has a base stat total of 585: HP 78, Attack 85, Defense 110, Sp. Atk 160, Sp. Def 116, Speed 36. Its highest stat is Sp. Atk (160).
| English | Drampa |
| Japanese | ジジーロン |
| Japanese (Kanji) | ジジーロン |
| Roomaji | Jijilong |
| Korean | 할비롱 |
| French | Draïeul |
| German | Sen-Long |
| Spanish | Drampa |
| Italian | Drampa |
| Chinese (Traditional) | 老翁龍 |
| Chinese (Simplified) | 老翁龙 |
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Train
Champions
Lowers the user’s Special Attack by two stages after inflicting damage.
Train
Champions
Has a chance to make the target flinch.
Train
Champions
Has a chance to paralyze the target.
Off-type attacks that expand what this Pokémon can threaten.
Train
Champions
Has a chance to freeze the target.
Train
Champions
Inflicts regular damage and can hit Dig users.
Train
Champions
Has a chance to lower the target’s Special Defense by one stage.
Support, disruption, and setup tools worth noticing.
Train
Champions
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Train
Champions
Has a chance to paralyze the target.
Train
Champions
Has a chance to freeze the target.
Train
Champions
Raises the user’s Special Defense by two stages.
Drampa can have the Berserk ability.