Double-Edge
Learned at Lv. 55
Scarlet Violet
User receives 1/3 the damage inflicted in recoil.

Big Horn Pokémon
The black orbs shine with an uncanny light when the Pokémon is erecting invisible barriers. The fur shed from its beard retains heat well and is a highly useful material for winter clothing.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #899 |
| Champions | #899 |
| Hisui | #50 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(5x³) / (4)No wild held item data available.

Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Wyrdeer's Normal / Psychic typing gives it 2 weaknesses but strong offensive coverage against fighting, poison types
Wyrdeer totals 525 across its base stats, profiling as a slow bruiser that trades speed for raw hitting power. Lean on its Attack (105) when planning sets, and cover for its weaker Speed (65).
Defensively, the Normal, Psychic combination gives Wyrdeer 1 resistance, 1 immunity, and 2 weaknesses to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 2 types with super-effective STAB coverage.
A catch rate of 135 puts Wyrdeer in the moderate range — a few Great Balls usually get the job done. It levels on the Slow experience curve. Defeating it grants Attack +1, Special Attack +1 EVs, which is worth remembering when EV-training your own team.
1.8 m
95.1 kg
Lowers opponents' Attack one stage upon entering battle.
Reveals an opponent's held item upon entering battle.
Absorbs Grass moves, raising Attack one stage.
5,100
Hatch Counter: 20
135
Higher values mean easier to catch
50
Initial friendship level
Slow
Experience points needed to level up
Wyrdeer is a dual-type Normal, Psychic Pokémon.
Wyrdeer takes 2× damage from Bug, Dark type moves. It is immune to Ghost type moves.
Wyrdeer is the final form of the Stantler → Wyrdeer evolution line.
Wyrdeer has a base stat total of 525: HP 103, Attack 105, Defense 72, Sp. Atk 105, Sp. Def 75, Speed 65. Its highest stat is Attack (105).





| English | Wyrdeer |
| Japanese | アヤシシ |
| Japanese (Kanji) | アヤシシ |
| Roomaji | Ayashishi |
| Korean | 신비록 |
| French | Cerbyllin |
| German | Damythir |
| Spanish | Wyrdeer |
| Italian | Wyrdeer |
| Chinese (Traditional) | 詭角鹿 |
| Chinese (Simplified) | 诡角鹿 |
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 55
Scarlet Violet
User receives 1/3 the damage inflicted in recoil.
TM/TR Moves
Scarlet Violet
Has a chance to paralyze the target.
Learned at Lv. 29
Legends Arceus
Has a chance to make the target flinch.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 62
Scarlet Violet
Inflicts regular damage with no additional effect.
Train
Champions
Has a chance to make the target flinch.
TM/TR Moves
Scarlet Violet
Has a chance to lower the target’s Speed by one stage.
Support, disruption, and setup tools worth noticing.
Train
Champions
Disables the target’s last used move for 1-8 turns.
TM/TR Moves
Scarlet Violet
Has a chance to paralyze the target.
Learned at Lv. 23
Scarlet Violet
Confuses the target.
TM/TR Moves
Scarlet Violet
Raises the user’s Speed by two stages.
Wyrdeer can have the Intimidate, Frisk abilities. Its hidden ability is Sap Sipper.