Random caves across the Isle of Armor
100%- Method
- Npc Trade
- Level Range
- Lv. 15
- Conditions
- Give Galarian Weezing in a Trade

Poison Gas Pokémon
Where two kinds of poison gases meet, 2 KOFFINGs can fuse into a WEEZING over many years.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #110 |
| Galar | #251 |
| Hoenn | #109 |
| Kanto | #110 |
| Kitakami | #136 |
| Letsgo Kanto | #110 |
| Original Johto | #115 |
| Updated Hoenn | #114 |
| Updated Johto | #116 |
| Updated Unova | #47 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x³Versions: Ruby, Sapphire, Emerald, Diamond

Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Weezing's Poison typing gives it 2 weaknesses but strong offensive coverage against grass, fairy types
Weezing totals 490 across its base stats, profiling as a balanced Pokémon with a flexible stat spread. Lean on its Defense (120) when planning sets, and cover for its weaker Speed (60).
Its Poison typing leaves Weezing with 2 weaknesses against 5 resistances. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 2 types for super-effective damage.
A catch rate of 60 puts Weezing in the moderate range — a few Great Balls usually get the job done. It levels on the Medium experience curve. Defeating it grants Defense +2 EVs, which is worth remembering when EV-training your own team.
1.2 m
9.5 kg
Evades Ground moves.
Neutralizes abilities of all Pokémon in battle.
Has a 10% chance of making target Pokémon flinch with each hit.
5,100
Hatch Counter: 20
60
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Weezing is a Poison type Pokémon.
Weezing takes 2× damage from Ground, Psychic type moves.
Weezing is the final form of the Koffing → Weezing evolution line.
Weezing has a base stat total of 490: HP 65, Attack 90, Defense 120, Sp. Atk 85, Sp. Def 70, Speed 60. Its highest stat is Defense (120).
| English | Weezing |
| Japanese | マタドガス |
| Japanese (Kanji) | マタドガス |
| Roomaji | Matadogas |
| Korean | 또도가스 |
| French | Smogogo |
| German | Smogmog |
| Spanish | Weezing |
| Italian | Weezing |
| Chinese (Traditional) | 雙彈瓦斯 |
| Chinese (Simplified) | 双弹瓦斯 |




Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 51
Ultra Sun Ultra Moon
Can only be used after the user has eaten a berry.
Learned at Lv. 52
Black White
Has a chance to poison the target.
TM/TR Moves
Scarlet Violet
Lowers the target’s Special Defense by two stages.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 60
Lets Go Pikachu Lets Go Eevee
User faints.
Learned at Lv. 43
Yellow
User faints.
TM/TR Moves
Scarlet Violet
Has a chance to paralyze the target.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Xd
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
Scarlet Violet
Has a chance to paralyze the target.
Learned at Lv. 52
Black White
Has a chance to poison the target.
Learned at Lv. 38
Sword Shield
Badly poisons the target, inflicting more damage every turn.
Weezing can have the Levitate, Neutralizing Gas abilities. Its hidden ability is Stench.