Pinwheel Forest (outside)
20%- Method
- Walking in tall grass or a cave
- Level Range
- Lv. 12
- Conditions
- Any

They warn others of danger by vibrating their cheeks to create a high-pitched sound.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
0.5 m
4.5 kg
Doubles Speed during rain.
Cures any major status ailment after each turn during rain.
Absorbs water moves, healing for 1/4 max HP.
5,100
Hatch Counter: 20
255
Higher values mean easier to catch
70
Initial friendship level
Medium Slow
Experience points needed to level up
Core species facts, alternate varieties, and Pokédex placements at a glance.
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
\frac{6x^3}{5} - 15x^2 + 100x - 140Versions: Black 2, White 2
Versions: Black, White
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 48
Sword Shield
Inflicts regular damage with no additional effect.
Learned at Lv. 40
Sword Shield
Has a 30% chance to lower the target’s accuracy by one stage.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Sword Shield
Has a 10% chance to lower the target’s Special Defense by one stage.
Learned at Lv. 45
X Y
Inflicts regular damage with no additional effect.
TM/TR Moves
Sword Shield
User bounces high into the air, dodging all attacks, and hits next turn.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
X Y
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
Sword Shield
User bounces high into the air, dodging all attacks, and hits next turn.
Egg Moves
X Y
Protects the user’s stats from being changed by enemy moves.
Learned at Lv. 32
Sword Shield
Restores 1/16 of the user’s max HP each turn.