Iron Tail
Learned at Lv. 40
Ultra Sun Ultra Moon
Has a chance to lower the target’s Defense by one stage.

Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #208 |
| Champions | #208 |
| Conquest Gallery | #176 |
| Extended Sinnoh | #35 |
| Galar | #179 |
| Hisui | #119 |
| Kalos Coastal | #54 |
| Lumiose City | #198 |
| Original Johto | #63 |
| Original Sinnoh | #35 |
| Updated Johto | #63 |
| Updated Unova | #72 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x³Versions: Omega Ruby, Alpha Sapphire, Sun, Moon

Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Steelix's Steel / Ground typing gives it 4 weaknesses but strong offensive coverage against rock, ice, fairy, poison, steel, fire, electric types
Steelix's 610 base stat total marks it as a slow bruiser that trades speed for raw hitting power. Defense (230) carries most matchups, but a low Speed stat of 30 means careful positioning matters.
Its Steel, Ground typing leaves Steelix with 4 weaknesses against 8 resistances and 2 full immunities. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 7 types for super-effective damage.
A low catch rate of 25 makes Steelix a genuinely tough catch; bring strong balls and status moves. It levels on the Medium experience curve. Defeating it grants Defense +2 EVs, which is worth remembering when EV-training your own team.
10.5 m
740.0 kg
Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
6,375
Hatch Counter: 25
25
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Steelix is a dual-type Steel, Ground Pokémon.
Steelix takes 2× damage from Fighting, Ground, Fire, Water type moves. It is immune to Poison, Electric type moves.
Steelix is the final form of the Onix → Steelix evolution line.
Steelix has a base stat total of 610: HP 75, Attack 125, Defense 230, Sp. Atk 55, Sp. Def 95, Speed 30. Its highest stat is Defense (230).
| English | Steelix |
| Japanese | ハガネール |
| Japanese (Kanji) | ハガネール |
| Roomaji | Haganeil |
| Korean | 강철톤 |
| French | Steelix |
| German | Stahlos |
| Spanish | Steelix |
| Italian | Steelix |
| Chinese (Traditional) | 大鋼蛇 |
| Chinese (Simplified) | 大钢蛇 |




Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 40
Ultra Sun Ultra Moon
Has a chance to lower the target’s Defense by one stage.
Learned at Lv. 43
Ultra Sun Ultra Moon
User digs underground, dodging all attacks, and hits next turn.
TM/TR Moves
Ultra Sun Ultra Moon
Has a chance to lower the target’s Speed by one stage.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 49
Ultra Sun Ultra Moon
User receives 1/3 the damage inflicted in recoil.
Learned at Lv. 46
Ultra Sun Ultra Moon
Has an increased chance for a critical hit.
Tutor Moves
Ultra Sun Ultra Moon
Inflicts regular damage with no additional effect.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Ultra Sun Ultra Moon
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
Omega Ruby Alpha Sapphire
Inflicts regular damage with no additional effect.
TM/TR Moves
Ultra Sun Ultra Moon
Inflicts regular damage with no additional effect.
TM/TR Moves
Ultra Sun Ultra Moon
Has a chance to lower the target’s Speed by one stage.
Steelix can have the Sand Force ability.