Road 23
20%- Method
- Walking in dark grass
- Level Range
- Lv. 53
- Conditions
- Any

The sound of Sawk punching boulders and trees can be heard all the way from the mountains where they train.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
1.4 m
51.0 kg
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Prevents flinching.
Bypasses targets' abilities if they could hinder or prevent a move.
5,100
Hatch Counter: 20
45
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Core species facts, alternate varieties, and Pokédex placements at a glance.
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x^3Versions: Black, White, Black 2, White 2
Versions: Black, White, Black 2, White 2
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 55
Sword Shield
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
Learned at Lv. 35
Sword Shield
Destroys Reflect and Light Screen.
Learned at Lv. 25
X Y
Has an increased chance for a critical hit.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
X Y
User digs underground, dodging all attacks, and hits next turn.
Learned at Lv. 37
X Y
Has double power if a friendly Pokémon fainted last turn.
TM/TR Moves
X Y
Has a 100% chance to lower the target’s Speed by one stage.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
X Y
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Learned at Lv. 25
X Y
Has an increased chance for a critical hit.
Learned at Lv. 40
Sword Shield
Inflicts twice the damage the user received from the last physical hit it took.
TM/TR Moves
X Y
Has a 100% chance to lower the target’s Speed by one stage.