Crunch
Learned at Lv. 48
Scarlet Violet
Has a chance to lower the target’s Defense by one stage.

Pin Cluster Pokémon
Its lancelike spikes and savage temperament have earned it the nickname ”sea fiend.” It slurps up poison to nourish itself.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #904 |
| Blueberry | #147 |
| Champions | #904 |
| Hisui | #85 |
| Hyperspace | #38 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x³No wild held item data available.

Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Overqwil's Dark / Poison typing gives it 1 weakness but strong offensive coverage against ghost, psychic, grass, fairy types
Overqwil's 510 base stat total marks it as a balanced Pokémon with a flexible stat spread. Attack (115) carries most matchups, but a low Special Attack stat of 65 means careful positioning matters.
Its Dark, Poison typing leaves Overqwil with 1 weakness against 4 resistances and 1 full immunity. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 4 types for super-effective damage.
A catch rate of 135 puts Overqwil in the moderate range — a few Great Balls usually get the job done. It levels on the Medium experience curve. Defeating it grants Attack +2 EVs, which is worth remembering when EV-training your own team.
2.5 m
60.5 kg
Has a 30% chance of poisoning attacking Pokémon on contact.
Doubles Speed during rain.
Lowers opponents' Attack one stage upon entering battle.
5,100
Hatch Counter: 20
135
Higher values mean easier to catch
50
Initial friendship level
Medium Fast
Experience points needed to level up
Overqwil is a dual-type Dark, Poison Pokémon.
Overqwil takes 2× damage from Ground type moves. It is immune to Psychic type moves.
Overqwil is the final form of the Qwilfish → Overqwil evolution line.
Overqwil has a base stat total of 510: HP 85, Attack 115, Defense 95, Sp. Atk 65, Sp. Def 65, Speed 85. Its highest stat is Attack (115).





| English | Overqwil |
| Japanese | ハリーマン |
| Japanese (Kanji) | ハリーマン |
| Roomaji | Haryman |
| Korean | 장침바루 |
| French | Qwilpik |
| German | Myriador |
| Spanish | Overqwil |
| Italian | Overqwil |
| Chinese (Traditional) | 萬針魚 |
| Chinese (Simplified) | 万针鱼 |
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 48
Scarlet Violet
Has a chance to lower the target’s Defense by one stage.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 57
Legends Arceus
User faints.
Learned at Lv. 47
Legends Arceus
User receives 1/3 the damage inflicted in recoil.
TM/TR Moves
Scarlet Violet
Has a chance to freeze the target.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 44
Scarlet Violet
Badly poisons the target, inflicting more damage every turn.
TM/TR Moves
Scarlet Violet
Has a chance to freeze the target.
Learned at Lv. 52
Scarlet Violet
Raises one of a friendly Pokémon’s stats at random by two stages.
TM/TR Moves
Scarlet Violet
Raises the user’s Speed by two stages.
Overqwil can have the Poison Point, Swift Swim abilities. Its hidden ability is Intimidate.