Phenac City Prestige Precept Center
100%- Method
- Snagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness.
- Level Range
- Lv. 22
- Conditions
- Any

Tiny Bird Pokémon
Because its wings aren't yet fully grown, it has to hop to get around. It is always star ing at something.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #177 |
| Galar | #92 |
| Hoenn | #162 |
| Original Johto | #159 |
| Updated Akala | #153 |
| Updated Alola | #252 |
| Updated Hoenn | #169 |
| Updated Johto | #161 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x³No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Natu's Psychic / Flying typing gives it 5 weaknesses but strong offensive coverage against fighting, poison, bug, grass types
With a base stat total of 320, Natu plays as a balanced Pokémon with a flexible stat spread. Its standout stat is Special Attack at 70, while HP (40) is the clear soft spot — build sets that protect that weakness.
Defensively, the Psychic, Flying combination gives Natu 3 resistances, 1 immunity, and 5 weaknesses to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 4 types with super-effective STAB coverage.
With a catch rate of 190, Natu is comparatively easy to catch in the wild. It levels on the Medium experience curve. Defeating it grants Special Attack +1 EVs, which is worth remembering when EV-training your own team.
0.2 m
2.0 kg
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Makes sleep pass twice as quickly.
Reflects most non-damaging moves back at their user.
5,100
Hatch Counter: 20
190
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Natu is a dual-type Psychic, Flying Pokémon.
Natu takes 2× damage from Rock, Ghost, Electric, Ice, Dark type moves. It is immune to Ground type moves.
Natu evolves into Xatu at level 25. Full evolution line: Natu → Xatu.
Natu has a base stat total of 320: HP 40, Attack 50, Defense 45, Sp. Atk 70, Sp. Def 45, Speed 70. Its highest stat is Sp. Atk (70).
| English | Natu |
| Japanese | ネイティ |
| Japanese (Kanji) | ネイティ |
| Roomaji | Naty |
| Korean | 네이티 |
| French | Natu |
| German | Natu |
| Spanish | Natu |
| Italian | Natu |
| Chinese (Traditional) | 天然雀 |
| Chinese (Simplified) | 天然雀 |












Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 45
Sword Shield
Hits the target two turns later.
Learned at Lv. 50
Xd
Has a chance to lower the target’s Special Defense by one stage.
Egg Moves
X Y
Inflicts regular damage with no additional effect.
Off-type attacks that expand what this Pokémon can threaten.
Tutor Moves
Xd
User receives 1/3 the damage inflicted in recoil.
Learned at Lv. 44
X Y
Has a chance to raise all of the user’s stats by one stage.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Xd
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Learned at Lv. 40
Xd
Confuses the target.
TM/TR Moves
Sword Shield
Allows the trainer to switch out the user and pass effects along to its replacement.
Tutor Moves
Platinum
Has an increased chance for a critical hit.
Natu can have the Synchronize, Early Bird abilities. Its hidden ability is Magic Bounce.