Poni Plains West
20%- Method
- Walking in tall grass or a cave
- Level Range
- Lv. 54-57
- Conditions
- Any

It spits a mud that provides resistance to both wind and rain, so the walls of old houses were often coated with it.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
2.5 m
920.0 kg
Prevents confusion.
Raises this Pokémon's Defense by one stage when it takes damage from a move.
Prevents flinching.
5,100
Hatch Counter: 20
60
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Core species facts, alternate varieties, and Pokédex placements at a glance.
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x^3Versions: Sun, Moon, Ultra Sun, Ultra Moon

Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 47
Ultra Sun Ultra Moon
Inflicts regular damage and can hit Dig users.
Learned at Lv. 28
Sword Shield
Inflicts regular damage with no additional effect.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Sword Shield
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
Learned at Lv. 60
Ultra Sun Ultra Moon
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Learned at Lv. 55
Ultra Sun Ultra Moon
Inflicts regular damage with no additional effect.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Ultra Sun Ultra Moon
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM/TR Moves
Sword Shield
Has a 30% chance to paralyze the target.
Learned at Lv. 15
Ultra Sun Ultra Moon
Hits twice in one turn.
Learned at Lv. 42
Ultra Sun Ultra Moon
Inflicts twice the damage the user received from the last physical hit it took.