Power Gem
Learned at Lv. 38
Ultra Sun Ultra Moon
Inflicts regular damage with no additional effect.

Meteor Pokémon
Originally making its home in the ozone layer, it hurtles to the ground when the shell enclosing its body grows too heavy.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #774 |
| Blueberry | #106 |
| Original Alola | #213 |
| Original Ulaula | #85 |
| Updated Alola | #277 |
| Updated Ulaula | #98 |














Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(6x³) / (5) - 15x² + 100x - 140Versions: Sun, Moon, Ultra Sun, Ultra Moon
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Minior's Rock / Flying typing gives it 5 weaknesses but strong offensive coverage against flying, bug, fire, ice, fighting, grass types
With a base stat total of 440, Minior plays as a balanced Pokémon with a flexible stat spread. Its standout stat is Defense at 100, while HP (60) is the clear soft spot — build sets that protect that weakness.
Its Rock, Flying typing leaves Minior with 5 weaknesses against 5 resistances and 1 full immunity. Notably, it carries no 4× weaknesses, which makes it harder to punish. On offense, its STAB moves threaten 6 types for super-effective damage.
A low catch rate of 30 makes Minior a genuinely tough catch; bring strong balls and status moves. It levels on the Medium Slow experience curve. Defeating it grants Defense +1, Special Defense +1 EVs, which is worth remembering when EV-training your own team.
0.3 m
40.0 kg
Transforms this Minior between Core Form and Meteor Form. Prevents major status ailments and drowsiness while in Meteor Form.
Genderless
6,375
Hatch Counter: 25
30
Higher values mean easier to catch
70
Initial friendship level
Medium Slow
Experience points needed to level up
Minior is a dual-type Rock, Flying Pokémon.
Minior takes 2× damage from Rock, Steel, Water, Electric, Ice type moves. It is immune to Ground type moves.
Minior does not evolve.
Minior has a base stat total of 440: HP 60, Attack 60, Defense 100, Sp. Atk 60, Sp. Def 100, Speed 60. Its highest stat is Defense (100).
| English | Minior |
| Japanese | メテノ |
| Japanese (Kanji) | メテノ |
| Roomaji | Meteno |
| Korean | 메테노 |
| French | Météno |
| German | Meteno |
| Spanish | Minior |
| Italian | Minior |
| Chinese (Traditional) | 小隕星 |
| Chinese (Simplified) | 小陨星 |





High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 38
Ultra Sun Ultra Moon
Inflicts regular damage with no additional effect.
TM/TR Moves
Ultra Sun Ultra Moon
Has double power if the user has no held item.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 50
Ultra Sun Ultra Moon
User faints.
Tutor Moves
Ultra Sun Ultra Moon
Can only be used after all of the user’s other moves have been used.
Learned at Lv. 43
Ultra Sun Ultra Moon
User receives 1/3 the damage inflicted in recoil.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Ultra Sun Ultra Moon
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Learned at Lv. 38
Ultra Sun Ultra Moon
Inflicts regular damage with no additional effect.
Learned at Lv. 36
Ultra Sun Ultra Moon
Raises the user’s Defense and Special Defense by one stage.
Learned at Lv. 31
Scarlet Violet
Raises the user’s Speed by two stages.
Minior can have the Shields Down ability.
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.