Crunch
Learned at Lv. 35
Scarlet Violet
Has a chance to lower the target’s Defense by one stage.

Paradox Pokémon
It resembles a certain Pokémon introduced in a paranormal magazine, described as the offspring of a Hydreigon that fell in love with a robot.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #993 |
| Paldea | #385 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(5x³) / (4)No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Iron Jugulis's Dark / Flying typing gives it 4 weaknesses but strong offensive coverage against ghost, psychic, fighting, bug, grass types
With a base stat total of 570, Iron Jugulis plays as a fast attacker that leans on outspeeding threats and hitting hard. Its standout stat is Special Attack at 122, while Attack (80) is the clear soft spot — build sets that protect that weakness.
Defensively, the Dark, Flying combination gives Iron Jugulis 3 resistances, 2 immunities, and 4 weaknesses to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 5 types with super-effective STAB coverage.
A low catch rate of 30 makes Iron Jugulis a genuinely tough catch; bring strong balls and status moves. It levels on the Slow experience curve. Defeating it grants Special Attack +3 EVs, which is worth remembering when EV-training your own team.
View all Iron Jugulis trading cards and their competitive usage.
View Iron Jugulis TCG Cards →1.3 m
111.0 kg
Raises highest stat on Electric Terrain, or if holding Booster Energy.
Genderless
12,750
Hatch Counter: 50
30
Higher values mean easier to catch
0
Initial friendship level
Slow
Experience points needed to level up
Iron Jugulis is a dual-type Dark, Flying Pokémon.
Iron Jugulis takes 2× damage from Rock, Electric, Ice, Fairy type moves. It is immune to Ground, Psychic type moves.
Iron Jugulis does not evolve.
Iron Jugulis has a base stat total of 570: HP 94, Attack 80, Defense 86, Sp. Atk 122, Sp. Def 80, Speed 108. Its highest stat is Sp. Atk (122).
| English | Iron Jugulis |
| Japanese | テツノコウベ |
| Japanese (Kanji) | テツノコウベ |
| Roomaji | Tetsunokoube |
| Korean | 무쇠머리 |
| French | Têtes-de-Fer |
| German | Eisenhals |
| Spanish | Ferrocuello |
| Italian | Colloferreo |
| Chinese (Traditional) | 鐵脖頸 |
| Chinese (Simplified) | 铁脖颈 |


It resembles a certain Pokémon introduced in a paranormal magazine, described as the offspring of a Hydreigon that fell in love with a robot.
It’s possible that Iron Jugulis, an object described in an old book, may actually be this Pokémon.
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 35
Scarlet Violet
Has a chance to lower the target’s Defense by one stage.
Learned at Lv. 70
Scarlet Violet
Has a chance to make the target flinch.
Learned at Lv. 56
Scarlet Violet
Has a chance to make the target flinch.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 91
Scarlet Violet
User foregoes its next turn to recharge.
TM/TR Moves
Scarlet Violet
User receives 1/3 the damage inflicted in recoil.
Learned at Lv. 77
Scarlet Violet
Hits every turn for 2-3 turns, then confuses the user.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 21
Scarlet Violet
Has a chance to paralyze the target.
TM/TR Moves
Scarlet Violet
Has a chance to paralyze the target.
Learned at Lv. 63
Scarlet Violet
Target drops its held item.
Learned at Lv. 70
Scarlet Violet
Has a chance to make the target flinch.
Iron Jugulis can have the Quark Drive ability.