Crunch
Learned at Lv. 35
Scarlet Violet
Has a chance to lower the target’s Defense by one stage.

Paradox Pokémon
It resembles a certain Pokémon introduced in a paranormal magazine, described as the offspring of a Hydreigon that fell in love with a robot.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #993 |
| Paldea | #385 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(5x³) / (4)No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Iron Jugulis's Dark / Flying typing gives it 4 weaknesses but strong offensive coverage against ghost, psychic, fighting, bug, grass types
With a base stat total of 570, Iron Jugulis plays as a fast attacker that leans on outspeeding threats and hitting hard. Its standout stat is Special Attack at 122, while Attack (80) is the clear soft spot — build sets that protect that weakness.
Defensively, the Dark, Flying combination gives Iron Jugulis 3 resistances, 2 immunities, and 4 weaknesses to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 5 types with super-effective STAB coverage.
A low catch rate of 30 makes Iron Jugulis a genuinely tough catch; bring strong balls and status moves. It levels on the Slow experience curve. Defeating it grants Special Attack +3 EVs, which is worth remembering when EV-training your own team.
View all Iron Jugulis trading cards and their competitive usage.
View Iron Jugulis TCG Cards →1.3 m
111.0 kg
Raises highest stat on Electric Terrain, or if holding Booster Energy.
Genderless
12,750
Hatch Counter: 50
30
Higher values mean easier to catch
0
Initial friendship level
Slow
Experience points needed to level up
Iron Jugulis is a dual-type Dark, Flying Pokémon.
Iron Jugulis takes 2× damage from Rock, Electric, Ice, Fairy type moves. It is immune to Ground, Psychic type moves.
Iron Jugulis does not evolve.
Iron Jugulis has a base stat total of 570: HP 94, Attack 80, Defense 86, Sp. Atk 122, Sp. Def 80, Speed 108. Its highest stat is Sp. Atk (122).
| English | Iron Jugulis |
| Japanese | テツノコウベ |
| Japanese (Kanji) | テツノコウベ |
| Roomaji | Tetsunokoube |
| Korean | 무쇠머리 |
| French | Têtes-de-Fer |
| German | Eisenhals |
| Spanish | Ferrocuello |
| Italian | Colloferreo |
| Chinese (Traditional) | 鐵脖頸 |
| Chinese (Simplified) | 铁脖颈 |




It resembles a certain Pokémon introduced in a paranormal magazine, described as the offspring of a Hydreigon that fell in love with a robot.
It’s possible that Iron Jugulis, an object described in an old book, may actually be this Pokémon.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 35
Scarlet Violet
Has a chance to lower the target’s Defense by one stage.
Learned at Lv. 70
Scarlet Violet
Has a chance to make the target flinch.
Learned at Lv. 56
Scarlet Violet
Has a chance to make the target flinch.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 91
Scarlet Violet
User foregoes its next turn to recharge.
TM/TR Moves
Scarlet Violet
User receives 1/3 the damage inflicted in recoil.
Learned at Lv. 77
Scarlet Violet
Hits every turn for 2-3 turns, then confuses the user.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 21
Scarlet Violet
Has a chance to paralyze the target.
TM/TR Moves
Scarlet Violet
Has a chance to paralyze the target.
Learned at Lv. 63
Scarlet Violet
Target drops its held item.
Learned at Lv. 70
Scarlet Violet
Has a chance to make the target flinch.
Iron Jugulis can have the Quark Drive ability.
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.