Hydro Pump
Learned at Lv. 51
Platinum
Inflicts regular damage with no additional effect.

Deep Sea Pokémon
HUNTAIL’s presence went unnoticed by people for a long time because it lives at extreme depths in the sea. This POKéMON’s eyes can see clearly even in the murky dark depths of the ocean.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #367 |
| Hoenn | #177 |
| Kalos Coastal | #142 |
| Updated Alola | #141 |
| Updated Hoenn | #186 |
| Updated Melemele | #141 |
| Updated Ulaula | #62 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
\begin{cases}
\frac{ x^3 \left( 100 - x \right) }{50}, & \text{if } x \leq 50 \\
\frac{ x^3 \left( 150 - x \right) }{100}, & \text{if } 50 < x \leq 68 \\
\frac{ x^3 \left( 1274 + (x \bmod 3)^2 - 9 (x \bmod 3) - 20 \left\lfloor \frac{x}{3} \right\rfloor \right) }{1000}, & \text{if } 68 < x \leq 98 \\
\frac{ x^3 \left( 160 - x \right) }{100}, & \text{if } x > 98 \\
\end{cases}Versions: Diamond, Pearl, Platinum, Heartgold


Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Huntail's Water typing gives it 2 weaknesses but strong offensive coverage against ground, rock, fire types
Huntail's 485 base stat total marks it as a balanced Pokémon with a flexible stat spread. Defense (105) carries most matchups, but a low Speed stat of 52 means careful positioning matters.
Defensively, the Water combination gives Huntail 4 resistances and 2 weaknesses to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 3 types with super-effective STAB coverage.
A catch rate of 60 puts Huntail in the moderate range — a few Great Balls usually get the job done. It levels on the Slow Then Very Fast experience curve. Defeating it grants Attack +1, Defense +1 EVs, which is worth remembering when EV-training your own team.
1.7 m
27.0 kg
Doubles Speed during rain.
Prevents burns.
5,100
Hatch Counter: 20
60
Higher values mean easier to catch
70
Initial friendship level
Slow Then Very Fast
Experience points needed to level up
Huntail is a Water type Pokémon.
Huntail takes 2× damage from Grass, Electric type moves.
Huntail is the final form of the Clamperl → Huntail evolution line.
Huntail has a base stat total of 485: HP 55, Attack 104, Defense 105, Sp. Atk 94, Sp. Def 75, Speed 52. Its highest stat is Defense (105).
| English | Huntail |
| Japanese | ハンテール |
| Japanese (Kanji) | ハンテール |
| Roomaji | Huntail |
| Korean | 헌테일 |
| French | Serpang |
| German | Aalabyss |
| Spanish | Huntail |
| Italian | Huntail |
| Chinese (Traditional) | 獵斑魚 |
| Chinese (Simplified) | 猎斑鱼 |






Huntail can have the Swift Swim ability. Its hidden ability is Water Veil.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 51
Platinum
Inflicts regular damage with no additional effect.
Learned at Lv. 46
X Y
Inflicts regular damage with no additional effect.
Learned at Lv. 37
X Y
User dives underwater, dodging all attacks, and hits next turn.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Xd
Has a chance to freeze the target.
Tutor Moves
Xd
Has a chance to paralyze the target.
Learned at Lv. 42
X Y
Has a chance to lower the target’s Defense by one stage.
Support, disruption, and setup tools worth noticing.
Tutor Moves
Ultra Sun Ultra Moon
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM/TR Moves
Xd
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Tutor Moves
Xd
Has a chance to paralyze the target.
Learned at Lv. 24
X Y
Has a chance to freeze the target and a chance to make the target flinch.
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.