Cerulean City
80%- Method
- Headbutting trees
- Level Range
- Lv. 14-16
- Conditions
- Headbutt Tree (Rare)

Owl Pokémon
It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #163 |
| Extended Sinnoh | #106 |
| Galar | #19 |
| Kalos Mountain | #117 |
| Kitakami | #45 |
| Original Johto | #15 |
| Original Sinnoh | #106 |
| Updated Akala | #113 |
| Updated Alola | #212 |
| Updated Johto | #15 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x³No wild held item data available.

Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Hoothoot's Normal / Flying typing gives it 3 weaknesses but strong offensive coverage against fighting, bug, grass types
Hoothoot's 262 base stat total marks it as a balanced Pokémon with a flexible stat spread. HP (60) carries most matchups, but a low Attack stat of 30 means careful positioning matters.
Defensively, the Normal, Flying combination gives Hoothoot 2 resistances, 2 immunities, and 3 weaknesses to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 3 types with super-effective STAB coverage.
With a catch rate of 255, Hoothoot is comparatively easy to catch in the wild. It levels on the Medium experience curve. Defeating it grants HP +1 EVs, which is worth remembering when EV-training your own team.
0.7 m
21.2 kg
Prevents sleep.
Prevents accuracy from being lowered.
Doubles damage inflicted with not-very-effective moves.
3,825
Hatch Counter: 15
255
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Hoothoot is a dual-type Normal, Flying Pokémon.
Hoothoot takes 2× damage from Rock, Electric, Ice type moves. It is immune to Ground, Ghost type moves.
Hoothoot evolves into Noctowl at level 20. Full evolution line: Hoothoot → Noctowl.
Hoothoot has a base stat total of 262: HP 60, Attack 30, Defense 30, Sp. Atk 36, Sp. Def 56, Speed 50. Its highest stat is HP (60).
| English | Hoothoot |
| Japanese | ホーホー |
| Japanese (Kanji) | ホーホー |
| Roomaji | Hoho |
| Korean | 부우부 |
| French | Hoothoot |
| German | Hoothoot |
| Spanish | Hoothoot |
| Italian | Hoothoot |
| Chinese (Traditional) | 咕咕 |
| Chinese (Simplified) | 咕咕 |












Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Tutor Moves
Xd
User receives 1/3 the damage inflicted in recoil.
TM/TR Moves
Scarlet Violet
Has an increased chance for a critical hit.
TM/TR Moves
Xd
Never misses.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 43
Ultra Sun Ultra Moon
Hits any Pokémon that shares a type with the user.
Learned at Lv. 57
X Y
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Learned at Lv. 40
Ultra Sun Ultra Moon
Has a chance to lower the target’s Special Attack by one stage.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
Sword Shield
Raises the user’s Speed by two stages.
TM/TR Moves
Scarlet Violet
Has an increased chance for a critical hit.
Learned at Lv. 45
X Y
Has a chance to make the target flinch.
TM/TR Moves
Xd
Never misses.
Hoothoot can have the Insomnia, Keen Eye abilities. Its hidden ability is Tinted Lens.