Challenge Beach
100%- Method
- Special overworld spawn in a fixed location.
- Level Range
- Lv. 26
- Conditions
- During intense sun, Before entering the Hall of Fame

Ember Pokémon
From its beak, it expels embers that set the tall grass on fire. Then it pounces on the bewildered prey that pop out of the grass.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #662 |
| Blueberry | #88 |
| Isle Of Armor | #23 |
| Kalos Central | #15 |
| Lumiose City | #11 |
| Original Akala | #86 |
| Original Alola | #159 |
| Paldea | #20 |
| Updated Akala | #94 |
| Updated Alola | #193 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(6x³) / (5) - 15x² + 100x - 140No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Fletchinder's Fire / Flying typing gives it 3 weaknesses but strong offensive coverage against bug, steel, grass, ice, fighting types
Fletchinder totals 382 across its base stats, profiling as a balanced Pokémon with a flexible stat spread. Lean on its Speed (84) when planning sets, and cover for its weaker Special Defense (52).
Its Fire, Flying typing leaves Fletchinder with 3 weaknesses against 6 resistances and 1 full immunity. Watch out for Rock moves in particular — they land for 4× damage. On offense, its STAB moves threaten 5 types for super-effective damage.
A catch rate of 120 puts Fletchinder in the moderate range — a few Great Balls usually get the job done. It levels on the Medium Slow experience curve. Defeating it grants Speed +2 EVs, which is worth remembering when EV-training your own team.
View all Fletchinder trading cards and their competitive usage.
View Fletchinder TCG Cards →0.7 m
16.0 kg
Has a 30% chance of burning attacking Pokémon on contact.
Raises Flying moves' priority by one stage.
3,825
Hatch Counter: 15
120
Higher values mean easier to catch
70
Initial friendship level
Medium Slow
Experience points needed to level up
Fletchinder is a dual-type Fire, Flying Pokémon.
Fletchinder takes 4× damage from Rock type moves and takes 2× damage from Water, Electric type moves. It is immune to Ground type moves.
Fletchinder evolves into Talonflame at level 35. Full evolution line: Fletchling → Fletchinder → Talonflame.
Fletchinder has a base stat total of 382: HP 62, Attack 73, Defense 55, Sp. Atk 56, Sp. Def 52, Speed 84. Its highest stat is Speed (84).
| English | Fletchinder |
| Japanese | ヒノヤコマ |
| Japanese (Kanji) | ヒノヤコマ |
| Roomaji | Hinoyakoma |
| Korean | 불화살빈 |
| French | Braisillon |
| German | Dartignis |
| Spanish | Fletchinder |
| Italian | Fletchinder |
| Chinese (Traditional) | 火箭雀 |
| Chinese (Simplified) | 火箭雀 |




Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
TM/TR Moves
Scarlet Violet
User receives 1/3 the damage inflicted in recoil.
Learned at Lv. 64
Sword Shield
User flies high into the air, dodging all attacks, and hits next turn.
TM/TR Moves
Scarlet Violet
Has a chance to make the target flinch.
Off-type attacks that expand what this Pokémon can threaten.
Learned at Lv. 55
X Y
Has a chance to raise the user’s Defense by one stage.
Support, disruption, and setup tools worth noticing.
TM/TR Moves
X Y
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Learned at Lv. 55
X Y
Has a chance to raise the user’s Defense by one stage.
TM/TR Moves
Scarlet Violet
Has an increased chance for a critical hit.
Learned at Lv. 46
X Y
Uses the target’s move against it before it attacks, with power increased by half.
Fletchinder can have the Flame Body ability. Its hidden ability is Gale Wings.