Close Combat
Train
Champions
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.

Woolly Crab Pokémon
It aimed for the top but got lost and ended up on a snowy mountain. Being forced to endure the cold, this Pokémon evolved and grew fur.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #740 |
| Blueberry | #73 |
| Champions | #740 |
| Hyperspace | #88 |
| Original Akala | #22 |
| Original Alola | #60 |
| Original Melemele | #60 |
| Original Poni | #18 |
| Original Ulaula | #31 |
| Paldea | #119 |
| Updated Akala | #22 |
| Updated Alola | #72 |
| Updated Melemele | #72 |
| Updated Poni | #25 |
| Updated Ulaula | #31 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
No EV yield data available.
x³No wild held item data available.

Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Super effective against these types with STAB moves
Crabominable's fighting/ice typing gives it 6 weaknesses but strong offensive coverage against normal, rock, steel, ice, dark, flying, ground, grass, dragon types
Crabominable's Fighting / Ice typing gives it 6 weaknesses but strong offensive coverage against normal, rock, steel, ice, dark, flying, ground, grass, dragon types
Crabominable's 578 base stat total marks it as a slow bruiser that trades speed for raw hitting power. Attack (157) carries most matchups, but a low Speed stat of 33 means careful positioning matters.
Defensively, the Fighting, Ice combination gives Crabominable 3 resistances and 6 weaknesses to plan around. Notably, it carries no 4× weaknesses, which makes it harder to punish. Offensively it pressures 9 types with super-effective STAB coverage.
A catch rate of 60 puts Crabominable in the moderate range — a few Great Balls usually get the job done. It levels on the Medium experience curve.
View all Crabominable trading cards and their competitive usage.
View Crabominable TCG Cards →2.6 m
252.8 kg
Strengthens punch-based moves to 1.2× their power.
5,100
Hatch Counter: 20
60
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Crabominable is a dual-type Fighting, Ice Pokémon.
Crabominable takes 2× damage from Fighting, Flying, Steel, Fire, Psychic, Fairy type moves.
Crabominable is the final form of the Crabrawler → Crabominable evolution line.
Crabominable has a base stat total of 578: HP 97, Attack 157, Defense 122, Sp. Atk 62, Sp. Def 107, Speed 33. Its highest stat is Attack (157).
| English | Crabominable |
| Japanese | ケケンカニ |
| Japanese (Kanji) | ケケンカニ |
| Roomaji | Kekenkani |
| Korean | 모단단게 |
| French | Crabominable |
| German | Krawell |
| Spanish | Crabominable |
| Italian | Crabominable |
| Chinese (Traditional) | 好勝毛蟹 |
| Chinese (Simplified) | 好胜毛蟹 |
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Train
Champions
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
Train
Champions
Has a chance to freeze the target.
Train
Champions
Has a chance to confuse the target.
Off-type attacks that expand what this Pokémon can threaten.
Train
Champions
Has an increased chance for a critical hit.
Train
Champions
Has a chance to paralyze the target.
Train
Champions
User digs underground, dodging all attacks, and hits next turn.
Support, disruption, and setup tools worth noticing.
Train
Champions
Has a chance to paralyze the target.
Train
Champions
Has a chance to freeze the target.
Train
Champions
Has a chance to confuse the target.
Train
Champions
Raises the user’s Special Defense by two stages.
Crabominable can have the Iron Fist ability.