Road 1
100%- Method
- Rare spawn in the sky with lure or catch combo
- Level Range
- Lv. 3-56
- Conditions
- Any

Flame Pokémon
It is said that Charizard’s fire burns hotter if it has experienced harsh battles.
Core species facts, alternate varieties, and Pokédex placements at a glance.
| National | #6 |
| Blueberry | #169 |
| Champions | #6 |
| Conquest Gallery | #111 |
| Galar | #380 |
| Kalos Central | #85 |
| Kanto | #6 |
| Letsgo Kanto | #6 |
| Lumiose City | #153 |
| Original Johto | #231 |
| Updated Johto | #236 |
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
(6x³) / (5) - 15x² + 100x - 140No wild held item data available.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
Damage multipliers from all 18 attacking types
Charizard's Fire / Flying typing gives it 3 weaknesses but strong offensive coverage against bug, steel, grass, ice, fighting types
With a base stat total of 534, Charizard plays as a fast attacker that leans on outspeeding threats and hitting hard. Its standout stat is Special Attack at 109, while HP (78) is the clear soft spot — build sets that protect that weakness.
Its Fire, Flying typing leaves Charizard with 3 weaknesses against 6 resistances and 1 full immunity. Watch out for Rock moves in particular — they land for 4× damage. On offense, its STAB moves threaten 5 types for super-effective damage.
A low catch rate of 45 makes Charizard a genuinely tough catch; bring strong balls and status moves. It levels on the Medium Slow experience curve. Defeating it grants Special Attack +3 EVs, which is worth remembering when EV-training your own team.
1.7 m
90.5 kg
Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.
Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.
5,100
Hatch Counter: 20
45
Higher values mean easier to catch
70
Initial friendship level
Medium Slow
Experience points needed to level up
Charizard is a dual-type Fire, Flying Pokémon.
Charizard takes 4× damage from Rock type moves and takes 2× damage from Water, Electric type moves. It is immune to Ground type moves.
Charizard is the final form of the Charmander → Charmeleon → Charizard evolution line.
Charizard has a base stat total of 534: HP 78, Attack 84, Defense 78, Sp. Atk 109, Sp. Def 85, Speed 100. Its highest stat is Sp. Atk (109).
| English | Charizard |
| Japanese | リザードン |
| Japanese (Kanji) | リザードン |
| Roomaji | Lizardon |
| Korean | 리자몽 |
| French | Dracaufeu |
| German | Glurak |
| Spanish | Charizard |
| Italian | Charizard |
| Chinese (Traditional) | 噴火龍 |
| Chinese (Simplified) | 喷火龙 |




Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
Charizard can have the Blaze ability. Its hidden ability is Solar Power.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 77
X Y
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
Learned at Lv. 62
X Y
Has a chance to burn the target.
Learned at Lv. 71
X Y
Has a chance to burn the target.
Off-type attacks that expand what this Pokémon can threaten.
Egg Moves
Scarlet Violet
Has a chance to raise all of the user’s stats by one stage.
Tutor Moves
Platinum
Has a chance to raise all of the user’s stats by one stage.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 77
X Y
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
Learned at Lv. 64
Xd
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Learned at Lv. 54
Lets Go Pikachu Lets Go Eevee
Has a chance to burn the target.
TM/TR Moves
Xd
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.